Showing 124 open source projects for "version 2"

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  • 1
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 1 This Week
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  • 2
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 3
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 4

    Simple Multiuser Online Scenes

    X3D Prototypes for the SMUOS Component

    Develop X3D prototypes to ease the use of the X3D network sensor for simple multiuser online scenes
    Downloads: 0 This Week
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  • 5
    Robi Robot
    Robi Robot is a collection of small learning games for children and adults Everybody is allowed to add its own game programed in C#. At the moment, two languages are supported: Swiss German and English, but the multi-language support is prepared.
    Downloads: 0 This Week
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  • 6
    IMG4DC – Dreamcast Selfboot Toolkit

    IMG4DC – Dreamcast Selfboot Toolkit

    Generate ready-to-use disc images for your Sega Dreamcast system !

    IMG4DC is a tools package containing two utilities to generate selfboot disc images for your Sega Dreamcast: cdi4dc, designed to make Padus DiscJuggler (CDI) images and mds4dc, designed to make Alcohol 120% (MDS/MDF) images. A selfboot image is a disc image format specially prepared to boot on your Dreamcast. In clear, by burning a selfboot image to a standard blank CD-R, the software containted into this disc image will run onto your Dreamcast, as a legit game disc, without any modchip...
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    Downloads: 10 This Week
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  • 7
    LI2TA

    LI2TA

    Lego Island 2 Texture Animator

    LI2TA - Lego Island 2 Texture Animator ============================ With this tool you are now able to import your custom texture animations and export them to the *.WIB-format (Lego Island 2 texture animation file format). Before exporting, you can rearrange your animations textures and have a preview of your custom texture animation.
    Downloads: 0 This Week
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  • 8
    LI2GE

    LI2GE

    Lego Island 2 Game Editor

    Easily change any file of the game "Lego Island 2: The Brickster's Revenge" with the LI2GE. Directly view images, 3d models, animted images, textfiles etc. of the game. Advanced features: -Export images in PNG, JPEG or BMP format -Export 3d models in OBJ-format -Export animated textures in all it single frames in PNG, JPEG or BMP format -Export the whole file directory to your computer -Replace any game file you want after editing
    Downloads: 0 This Week
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  • 9
    IrrRPG Builder (IRB)

    IrrRPG Builder (IRB)

    IRB is a game creation toolkit

    IrrRPG Builder is an simple tool to create RPG games. Check IrrRPG Builder 2.0w, our updated WebGL version, at: https://github.com/andresjesse/irbw
    Downloads: 0 This Week
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  • 10
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 0 This Week
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  • 11
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
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  • 12
    PedrosoGameWork

    PedrosoGameWork

    Um pequeno framework didático de games em Java

    Com finalidades didáticas, a ideia de criar um pequeno framework em Java, que resolva os problemas básicos de mecânicas e ferramentas para games, nasceu pelo fato do Java não ter suporte nativo a games (tipo um XNA/MonoGame da vida) e esse fato é tão realista que Java não oferece suporte nativo a leitura de um joystick/gamepad. Sendo assim, esse framework não tem a pretensão de competir com qualquer outro que já exista em Java, mas sim ser um guia de referência bem documentada de como...
    Downloads: 0 This Week
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  • 13

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 14
    Tactics3D
    Tactics: Western Philosophers Vs. Musicians is a turn-based tactical game combining rules and gameplay elements inspired by Final Fantasy Tactics and the Mayfair Exponential Game System. Unlike most games of this type, motion is in full, grid-less 3D.
    Downloads: 0 This Week
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  • 15

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and...
    Downloads: 0 This Week
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  • 16

    EdithAnim

    Animation graph editor.

    Animation graph editor.
    Downloads: 0 This Week
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  • 17
    Red Frame

    Red Frame

    javascript HTML5 game dev lib

    Game design library for html5 javascript
    Downloads: 0 This Week
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  • 18
    Seta Engine

    Seta Engine

    Engines for Batch Games

    WARNING 1: project abandoned! (I'll come back some day) WARNING 2: project website is abandoned. Seta Engine Is a set of engines for batch games. Now you can program with notepad your own games in batch scripts with sound and colours! Please use the web page of proyect to get a complete list of launched sample games. Get help and usage guide: https://sourceforge.net/p/seta-engine/wiki/Home/
    Downloads: 1 This Week
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  • 19
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 20
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    UPDATE 2014-06-01: As there are still lots of weekly downloads I need to clarify the TXna status. The Xna 3.1 based version is no longer developed, there are no commits for over two years. Instead a port to MonoGame is in progress. Please use the TXnaGE from the \branches\monogame folder! The monogame version is based on mongame 3.2.2 and has most of TXna features except: shadowmapping, modelscenenodes and instancing - those features are in development!
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    Downloads: 0 This Week
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  • 21
    Meshwork

    Meshwork

    3D Game engine

    Meshwork is a 3D game engine with independent approach and unrestrictive minimalistic design. It's in active development, with many planned new features. You can support Meshwork's development by contributing to its crowdfunding campaign on Indiegogo and help releasing an Android and .NET versions of the engine. For more info, please visit the website.
    Downloads: 0 This Week
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  • 22
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 23

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 1 This Week
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  • 24
    Humm and Strumm

    Humm and Strumm

    A 3D, fully concurrent game engine

    The Humm and Strumm Engine is a Free Software 3D game engine. Its goal is to provide a properly multithreaded, scalable engine to the FOSS community under the GPLv3 license, to encourage FOSS gaming.
    Downloads: 0 This Week
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  • 25

    open2ge

    2D Game Engine, based on OpenGL and focused on Isometric Games

    Open2GE (2 - dimensional Game Engine) is a universal game engine, with a focus on isometric games. Based on OpenGL & SDL, it supports a wide range of features, useful for simple 2D games or complex isometric games, from simple image loading to the rendering of complex scenes, path finding, automatic navigation mesh generation and more. Besides OpenGL and SDL, Open2GE makes use of TinyXML and boost.
    Downloads: 0 This Week
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