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Automatic backups, patching, replication, and failover. Focus on your app, not your database.
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A complete web framework to create online Fighting Fantasy adventures
With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :)
Example: http://www.dudziarz.net/fff
The carnage engine is a simple C++ wrapper over SDL and SDL_mixer.
It does feature:
BMP loading, square sprite animation, automatic window creation and management, music and sample playing, 2D collisions routine...
A set of libraries to create (mostly) adventure games, written in C#.
Currently includes a library for game logic, and a CLI engine (like old prompt games) - for testing purposes.