Showing 6 open source projects for "shutdown-timer"

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  • 1
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
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  • 2
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    ...In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering mode. Game Objects (GOs) opt-in to services by implementing the "marker" interface for each one it wants. GOs enter the system via Install Pipeline, an asynchronous "standard" implementation that keys on the marker interfaces and performs the "protocol" for that marker. ...
    Downloads: 0 This Week
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  • 3

    MMIM - The Mario Maker Idea Machine

    MMIM - Unlimited ideas for Mario Maker Levels!

    ...With the press of one button MMIM might spit out the following Level Design Idea: Create a Kaizo Super Mario World level with Castle Theme, no autoscroll, a 500 second timer, and the following items: Question Mark Block, Hidden Block, Thwomp, Spiketops, Solid Ground, Blue platforms and Goombas. The example for this idea is also shown in a screenshot.
    Downloads: 0 This Week
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  • 4
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 5

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
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  • 6
    Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
    Downloads: 0 This Week
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