Showing 9 open source projects for "s-host-sx"

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  • 1
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. Thousands of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. ...
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    Downloads: 108 This Week
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  • 2
    ...Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 3
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
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  • 4
    FreeCS

    FreeCS

    FreeCS is a free-software reimplementation of Counter-Strike 1.5.

    FreeCS is a free-software reimplementation of Counter-Strike 1.5 running on the FTEQW engine. All it is, is a game-logic re-implementation in QuakeC, an architecture independent programming language. FreeCS is not a game-engine as it relies on FTEQW (released under the GPL V2). All this makes it possible to play FreeCS on virtually any platform! No DRM! No third-party accounts! Just download, play, contribute. The game-logic is written by me with help of twhl.info's wiki. It has...
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    Downloads: 49 This Week
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  • Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
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  • 5
    Pulsar framework

    Pulsar framework

    Event driven concurrent framework for Python

    ...The http client maintains connections alive (by default 15 seconds) and therefore any requests that you make within a session will automatically reuse the appropriate connection. All connections are released once the session exits the asynchronous with block. Pulsar design allows for a host of different asynchronous applications to be implemented in an elegant and efficient way.
    Downloads: 0 This Week
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  • 6

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ...So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... _MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
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  • 7
    A text-based soccer match generation engine. Reproduces the match with statistics and report. To be used as a library by integrating with 'host' applications. Download 'desktop' version or try it at http://www.pubsoccermanager.com
    Downloads: 8 This Week
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  • 8
    A Java IRC bot, built with the PircBot framework, that can be used to host games created in Lua, ranging from simple word games to full-featured MUDs.
    Downloads: 0 This Week
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  • 9
    A browser game framework implemented with Grails. The goal of Little Goblin is to create a game engine that allows you to "just add content" and you will be able to host a game that is only limited by your creativity.
    Downloads: 0 This Week
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