Showing 3 open source projects for "redo"

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  • 1
    Frank Engine

    Frank Engine

    A 2D game engine and level editor

    Frank Engine is a game development framework with a built in editor written in C++. The goal is to be a fast way to create large open world 2D games with high quality graphics. Everything necessary to create a fully featured game is included: physics (Box2D), rendering (DirectX), level editor, dynamic lighting, particle system, sound, music (Ogg Vorbis), gamepad input, GUI, and debug console. The code is fairly well documented and includes simple starter projects build on.
    Downloads: 1 This Week
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  • 2
    GameWizzard

    GameWizzard

    GameWizzard is a Sprite editor.

    ...) 3.Create animations by adding frames in the right order(each frame can be scaled, rotated, translated and has a number of frames that will be shown). If the image is too big, this application knows how to optimize it by permuting and repositioning the modules into the image. Also, this editor knows how to export the sprite information in a binary format. Command line is supported for exporting in binary format. Undo/Redo is already implemented in case you need it.
    Downloads: 0 This Week
    Last Update:
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  • 3
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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