Showing 13 open source projects for "output"

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  • 1
    Visual Pinball
    THIS SVN REPO IS NOW OUTDATED, PLEASE USE THE GITHUB LINK ABOVE! Visual Pinball - Project started by Randy Davis, continued by the Visual Pinball development team and contributors from the source that was released under the 'old MAME license' (no commercial use) in February 2010.
    Downloads: 25 This Week
    Last Update:
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
    Last Update:
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  • 3
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and others with features like GPIO, SPI, I2C and so on, along with external displays, sensors and other peripheral devices.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Silent Voice Generator

    Silent Voice Generator

    Processes dialogue text files exported by the Bethesda Softworks SDK

    Silent Voice Generator is an audio file utility designed to process the quest dialogue text documents exported by the Bethesda Softworks SDK (Construction Set / GECK / Creation Kit) and generate silent voice and lip-synch files based on user-defined parameters. D.A.
    Downloads: 1 This Week
    Last Update:
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  • 5
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
    Last Update:
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  • 6

    Audio Game Kit

    a game library to develop audio games

    do you want to make your audio game? it is easy! just embed AGK in your C++ application and use it it is very easy to learn
    Downloads: 0 This Week
    Last Update:
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  • 7

    kunludi

    MultiLingual Interactive Fiction

    ...Rather than typing, the interaction will be by pushing bottons in the style of old LucasArt games. Objectivs: a quick way to interact, comfortable way to read the output texts, and easy portability into mobile platforms. The game is being developped in JS/CSS/HTML5.
    Downloads: 0 This Week
    Last Update:
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  • 8

    SANKit

    Read and write PGN format and test moves for legality.

    ...To use the code as a "framework" you would undefined "CLI". In addition, a small C++ program is included that takes as input a file of one or more PGN records, and outputs pure pristine PGN records as output. In addition to flagging errors at the move level, the program provides three boards around the move. NOTE: plan on budgeting a fair amount of time to read, re-read, and experiment with the documentation and cryptic uncommented code. You are on your own
    Downloads: 0 This Week
    Last Update:
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  • 9
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 10

    WGDIGameEngine

    A simple WinAPI game engine

    ...Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for key and mouse input and using double buffered drawings as output. There is no sound or extended image support. If you need this, use a real game engine instead.
    Downloads: 0 This Week
    Last Update:
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  • 11
    maper
    maper is a tile based 2D map/level creation tool. The output is saved as XML Files. (Tile-Graphics in Screenshots are from RM2K3) map tile engine rpg graphic maker editor java
    Downloads: 0 This Week
    Last Update:
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  • 12
    This Project on to get I386 Emulation integrated into Garrysmod. By using a modified graphics driver able to pass the raw application output directly to the game server to be sent to clients.
    Downloads: 0 This Week
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  • 13
    Arduino open source X-PID motor control

    Arduino open source X-PID motor control

    Arduino open source PID motor control

    ...This article will describe where you have to take attentions and what you have to setup to get the best results. The project will help you to connect any arduino motor shield or other H-Bridges to the controller because it is open source and the output pins can therefor be changed as you like. You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.
    Downloads: 0 This Week
    Last Update:
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