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Simple, component-based game engine based on Ogre and PolyVox,
This engine is used for implementing of voxel based games like Minecraft. Please note that all art that is done by me is copyrighted by me but there are still way too much placeholder images. The final game Crafterria will not be open-source, but the engine will most likely be such.
This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
cube chung is a compact hack & slash cube / minecraft like game trial using gui_chung and openGL , written in compiled freebasic. Hunt lions, tigers, dinosaurs, build houses or dig tunnels.Save,import,merge and load options included.
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Libanvil is a C library for manipulating Minecraft world data, designed to be as simple and efficient as possible. It provides full read and write support for region data in the Anvil file format, with support for other game files planned. It includes APIs for both low- and high-level access.
Decodes the login credentials stored by the minecraft launcher
This simple application written in java decodes the login credentials stored in the file named "lastlogin" in your minecraft folder.
DEPRECATED AFTER MC 1.6