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Slua-unreal is an unreal4 plugin, which allows you to use Lua language to develop game logic and hot fix your code. It gives you 3 ways to wrap your C++ interface to Lua, including reflection by blueprint, C++ template, and static code generation. It also enables two-way communication between Blueprint and Lua. The advantage of Lua over C++ is that it requires no compilation for logic change, which significantly speeds up the game development process.
...ConVars:
Neatly include in a config file (tf\cfg\sourcemod\admincontrol_cfg)
Version
1.0 - Initial Release
1.1 - Added Logging for Bans, Warnings, Kicks.
Fixed plugins version error.
1.2 - Added optional immunity for clients with the rcon flag.
1.3 - Added structured cvar names.
Tidied up code.
added a cvar to suppress the "You have had x out of y warnings" chat message.
Big Credit to Dr.McKay
Setup
Click "Get Plugin" and drag it from your downloads into tf\addons\sourcemod\plugins
Notes
Tested on TF2 - Should work with every sourcemod compatible game.