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Provides support for video streams to an window display. It takes the approach that a display may have one or more video streams, each of which has one or more which independent video streams pass. Written in C++. Project: ceVideoCore.sourceforge.net
Core Development Library, built around openGL and openAL. No external libs other then the 2 above used. Provides extension loading. Base device and window management. Event driven, custom lists. Coded in C++
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
Tactical Warfare Engine is an Open Source 2.5D Real-Time Strategy game engine made using OpenGL. It aims to be a replacement for the aging StarCraft game engine, but also supports the creation of entirely new RTS games.
LoseThos, a free, 64-bit, multicore, PC operating system designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
Brainable is a C++ library containig AI tools for game developpement. You will find in it classes about steering behaviors, pathfinding, learning, decision making... Brainable contains softwares to design graphically different parts of the AI engine.
This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
InputCore is a generic input system that lets you use any input devices such as keyboards, mouses, joysticks, etc... Written in C++. - Project: ceInputCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
The project 'MultiVerse' will be an open, decentralized, 3D virtual world where players and server owners can create or import content, build objects and define custom behaviour using scripts. Players can interact with objects in various ways.
SaltyEngine is small 3D engine to use with OpenGL. Main purpose of this project is to test some new stuff and approach to game engine for different platforms.
Currently supported platforms include: Linux, Windows.
This is an Ragnarok Map editor made(And being better asap) with irrlicht and C++.
Esse é um editor de mapas de Ragnarok feito(E ficando melhor o quanto antes) com irrlicht e C++.
StateCore is a generic finite state machine (FSM), based on the state pattern and written in C++. - Project: ceStateCore.sourceforge.net - CorEngine Blog: CorEngine.wordpress.com
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.