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Le Chocolat is a "Warhack" game engine for development Warhacks in Python lenguage (using Pygame for the graphics and sound) to play in offline or online
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Create Bezier curves for other applications wich need to move some objects via custom smooth trajectory. Just click several times to add points and drag them to adjust curve's trajectory. Some other utilities are available.
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Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.
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The Lepidoptera Project is a myriad of reusable modules written entirely in C# that aim to make managed game development more prevalent in the gaming industry.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
To write a comprehensive client/server code is a difficult task for a programmer.Here, I provide a universal open source code server based on IOCP.Hope helpful for you.
The Mercury Game Framework 2 is a complete C++ game framework. The framework is platform independent and scalable across multiple cores, and covers rendering, input, and audio.
PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus.
It uses JEDI-SDL and OpenAL as core components for graphics and sound.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
an editor based off of enterbrain's RPGMaker series taking various features and modifing them and changing them to create a useable editor with Visual Basic.NET for the editor and Visual C++ for the source
** The engine is currently going through refactoring. ** Revolutionary 2D/3D game engine that explores a new game design paradigm that allows users to easily create games of many genre types.