Showing 153 open source projects for "minecraft game java"

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  • 1
    PictFont - font library for j2me MIDP2.0
    Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
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  • 2
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
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  • 3
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
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  • 4
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
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  • 5
    Mobile Network Framework Extension for Android
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  • 6
    A java tool to perform your team play, and doing statistics about your team. This is an open source project.
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  • 7
    Game Engine based on the Java ME. The core of this project will, in future, support Java SE.
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  • 8
    FairLuck is an API to access an externalised RNG. We provide libraries to access fair random related services, although not strictly required to access the fundamental XML-RPC layer, they can be used easily for gaming applications developers to enable the fairluck feature.
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  • 9
    True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
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  • 10
    JISO is a cross-platform, open source Isometric game. With similarities to Final Fantasy Tactics, and the uniqueness of a game written for fun rather than profit. Written with Java 1.6
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  • 11
    A board game framework written in Java3D.
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  • 12
    A port of the Mirage Source to the java language using an applet for the client to allow a web based gaming experience.
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  • 13
    An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
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  • 14
    Agle means ANOTHER GAME LIBRARY and ENVIRONMENT Agle has a java client and a c++ linux server
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  • 15
    Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
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  • 16
    A cross-platform game engine for creating RPGs with interactive, dynamic worlds.
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  • 17
    A sime Java sprite engine that can be used inside any java graphical component.
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  • 18
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  • 19
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.
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  • 20
    Open Strategy Game Architecture is a framework for game creation.
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  • 21

    Emerald Dragon Engine

    A 2D Java game engine

    A light, Java based 2D game engine. Easy to use, powerful when you need it, no unneeded bells and whistles to slow you down.
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  • 22

    MultipleKeyListener

    Small java library to handle multiple key events as an implementation of KeyListener

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  • 23
    This is our Bleach game. We have a fairly large team of developers so have made our code SVN!
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  • 24
    This will be a port of CAL3D 0.11.0 to Java. It's full name will be Java Animation Library 3D, and it's main purpose is to create a working library to animate characters or other objects using skeletal animation or other tecniques.
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  • 25

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
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