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Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.
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The PopCap game framework, named SexyApp Framework, is a flexible high-level library that provides commonly required functions and reusable components, designed to facilitate rapid development of high-quality games.
This Project on to get I386 Emulation integrated into Garrysmod. By using a modified graphics driver able to pass the raw application output directly to the game server to be sent to clients.
This project involves car race where one has to get to the finishing point before the given time elapses. The project is an open source and any is allow to develop on it.
Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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This project is a project involving the creation of a 2D tile-based RPG The Emerald Dream and its supporting game engine. The game engine is written in C# and targets the .NET framework.
Artifice is home to two interrelated projects; Artifice Gaming and Slyme Scripting. Slyme is an embedded scripting language written in C++. Artifice Gaming is a consistent foundation on which to build simple, but complete, PC games.
Drupe is a 3D renderer. It consists of some basic low-level routines which can be freely programmed and controlled via JavaScript. This makes Drupe kind of Emacs for graphics rendering.
Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.