Showing 760 open source projects for "frameworks"

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  • 1
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
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  • 2

    Bens Game Engine

    Little game background framework in java.

    This is a background game framework in java. It is controlled with states, wich can be layed over each other and entities wich can execute triggers when some events occur. The built in console provides some extra enhancement, you can add commands easily to it - same with creating a trigger-function for an entity. It's using java.awt as graphical port. Also using OpenGL from version 0.3.xxx, you can select your desired main class and it runs with the given graphics port. Checkout...
    Downloads: 0 This Week
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  • 3

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 3 This Week
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  • 4

    Lethal Dosis

    NinYawg Adventure

    NinYawg Adventure - 2D side-scrolling sandbox game for Android system devices.
    Downloads: 0 This Week
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  • 5
    The next level of Warzone 2100. This fork expands on the retail release in a different direction than the resurrection project. New scripting engine, new file structure, and fully skinable GUI are but a few things that will be headed your way.
    Downloads: 0 This Week
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  • 6
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 2 This Week
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  • 7

    SNK vs Capcom - Rivalry Conclusion

    SNK vs Capcom Fangame with 8 bits style

    SNK vs Capcom - Rivalry Conclusion is a fighting game in NeoGeo Pocket style that will bring the rivalry between the fighters with similars character concepts. Free fangame.
    Downloads: 2 This Week
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  • 8
    Juego Pong

    Juego Pong

    Pong esta basado en el juego clásico Ping Pong, desarrollada en Java.

    Pong esta basado en el juego clasico ping pong, desarrollada en Java, como tarea de Programacion I en Ing de Sistemas.
    Downloads: 0 This Week
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  • 9

    AMXX Menu Generator v1.2

    Generates a menu in an AMXX plugin

    AMXX Menu Generator is a program that allows both new and experienced programmers to generate a menu for their AMX Mod X plugin. This program allows customization of every menu option available. The generator will generate a fully operational plugin if you enter everything correctly. Please note that this is my first program I've ever built, so please point out any bugs you may find. Also, suggestions are always...
    Downloads: 0 This Week
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  • 10
    My Undying Love
    This is the project page.
    Downloads: 0 This Week
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  • 11

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 12

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 13
    created by Warranty Voider SDK used from The Feckless
    Downloads: 0 This Week
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  • 14
    Downloads: 0 This Week
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  • 15

    Aliza Gaming API

    An extensible development framework for roleplay games.

    AlizaGameAPI is a robust, open-source Java-based framework designed to streamline and enhance the development of 2D and 3D games. It offers a comprehensive set of tools, utilities, and libraries, empowering developers to create immersive and dynamic gaming experiences with ease. Key Features: Modular Architecture, Rich Graphics and UI Components, Comprehensive Game Logic and Character Management, Environment and World-Building Tools, Statistical and Mathematical Utilities, Enhanced...
    Downloads: 0 This Week
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  • 16

    Text Based RPG Adventure

    An open source C++ console based game (Windows only).

    A fairly advanced console application RPG. Demonstrates the use of game mechanics in a simple way.
    Downloads: 0 This Week
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  • 17
    Axiom 3D Engine
    Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
    Downloads: 4 This Week
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  • 18
    War Сommandos - Universal Soldier

    War Сommandos - Universal Soldier

    War commandos - Universal Soldier

    War commandos - Universal Soldier
    Downloads: 0 This Week
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  • 19
    gmclib

    gmclib

    C++ Game programming Framework

    This is a C++ built on top of Allegro game programming framework, providing sound, video, IA, common placeholders for game data, Lua integration and more.
    Downloads: 0 This Week
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  • 20
    Multiverse

    Multiverse

    Open Source Virtual World and MMOG Development Platform

    3D Client (Windows), Server, and Tools to easily create massively multiplayer games and virtual worlds. If you want to contribute to the source code please go to https://github.com/multiversemmo/MultiversePlatform
    Downloads: 2 This Week
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  • 21
    bgclientless

    bgclientless

    win32 clientless wow bot, have lua script, very power!

    win32 clientless wow bot, have lua script, very power!
    Downloads: 0 This Week
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  • 22
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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  • 23

    QuadTree JS

    QuadTree JS is a library for game developers

    QuadTree JS is a library implemented in JavaScript for game developers whose want to reduce number of intersection detections in they games. It's licensed on LGPL v3.
    Downloads: 0 This Week
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  • 24

    Project Darkwing

    I am working on upgrading the XNA Platform Game Template.

    I hope to be able to fully upgrade the XNA Platform Game template to my requirements. I wish to share this in case any other developers want to use the XNA Platform Template as much as I do. I will upload any progress I have with expanding the template, so check back if you're interested!
    Downloads: 0 This Week
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  • 25
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
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