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As an evolution of OgreOde, which is the implementation of the Open Dynamics Engine inside of Ogre3D, an open-source 3D game engine, this MSVC 2008 project includes the ODE source and is compatible with the latest iterations of Ogre3D.
Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
Dust engine is a game engine for 2d shooter game with top-down view. At first, game mechanics will be developed; other features, like sound and nice graphics, will be added when they needed to demonstrate the mechanics.
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This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
Pyzzle is a cross-platform game engine for creating large-scale, 2D Myst-like adventure games. The engine supports 2D panoramas, features an intuitive design mode, and allows users to download content from the internet. Pyzzle is written using Pygame.
This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
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PJPlib is an easy to use 2D game development library for the Pascal language. It aims at compatibility with both Delphi and Lazarus.
It uses JEDI-SDL and OpenAL as core components for graphics and sound.
Wintermute Engine Development Kit is a set of tools for creating and running graphical “point&click” adventure games, both traditional 2D ones and modern 2.5D games (3D characters on 2D backgrounds).
Khazad is a unique game engine intended to act as a testbed and example for 3D viewing, mouse based designations and AI for the independent game Dwarf Fortress.
A virtual world engine writen by C# Provide network,serialization,thread management,work flow,cluster management,RPC etc.It's designed for concurrency. For performance, it doesn't use lock to resolve conflicts, otherwise it use queues.
A simple base application framework for Opengl 3.2 applications on Windows. Note : I changed this projects unix name but it's still not reflected. If anyone knows why the download button is not visible on search page let me know.
xna map editor game studio. xnamegs allows you to design your games quick and painlessly. You have a visual editor to quickly edit/create your levels. A property grid allows you to quickly edit attributes. The compiler will build the basic game.
JISO is a cross-platform, open source Isometric game. With similarities to Final Fantasy Tactics, and the uniqueness of a game written for fun rather than profit. Written with Java 1.6
Lost Bot is an IRC Mafia Game Bot coded in TCL. Users register and start off in a 2D city trying to exhort businesses, buying weapons and killing each other. The more respect you gain, the more powerful you are. It will contain a webserver.
assimilate3d is a SDL/OpenGL mutliplatform 3D game engine made to experiment with 3D engine concepts and present the findings to amateur game programmers in an easy to understand format. Some features: Quake3 BSP maps, key bindings, Quake console