Showing 2 open source projects for "android-x86_32"

View related business solutions
  • Vibes don’t ship, Retool does Icon
    Vibes don’t ship, Retool does

    Start from a prompt and build production-ready apps on your data—with security, permissions, and compliance built in.

    Vibe coding tools create cool demos, but Retool helps you build software your company can actually use. Generate internal apps that connect directly to your data—deployed in your cloud with enterprise security from day one. Build dashboards, admin panels, and workflows with granular permissions already in place. Stop prototyping and ship on a platform that actually passes security review.
    Build apps that ship
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • 1
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. It works on different platforms: on Android, it uses the AccessibilityService API to send simulated touches to whatever app window is active; on desktop (Windows/macOS), it can emulate key/mouse input via configurable keymaps so users can tailor controls.
    Downloads: 88 This Week
    Last Update:
    See Project
  • 2
    SDL_GameControllerDB

    SDL_GameControllerDB

    A community sourced database of game controller mappings

    ...Because many controllers report different axes and button layouts depending on platform and manufacturer, this project provides a large text database (gamecontrollerdb.txt) that maps those raw inputs to a standardized layout for consistent use in games and applications across Windows, macOS, Linux, Android, and other SDL-supported systems. Developers simply include or load the database file at runtime and call SDL’s API to add mappings, which enables out-of-the-box support for controllers that would otherwise behave unpredictably. The repository encourages community contributions so new or uncommon controllers can be added as they’re discovered and tested.
    Downloads: 6 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • Next