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  • 1
    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. ...
    Downloads: 100 This Week
    Last Update:
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  • 2
    AntiMicroX

    AntiMicroX

    Program used to map keyboard buttons and mouse controls to a gamepads

    AntiMicroX is a graphical program used to map keyboard keys and mouse controls to a gamepad. This program is useful for playing PC games using a gamepad that do not have any form of built-in gamepad support. However, you can use this program to control any desktop application with a gamepad; on Linux, this means that your system has to be running an X environment in order to run this program. It allows mapping of gamepads/joystick buttons to: - keyboard buttons - mouse buttons and moves - scripts and apps - macros consisting of elements mentioned above This application is continuation of project called AntiMicro. ...
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    Downloads: 694 This Week
    Last Update:
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  • 3
    joy2key

    joy2key

    Steer in GTBikeV with any unsupported joystick

    Map joystick buttons to keyboard keys, to steer in GTBikeV with any (unsupported) joystick. Uses Python Windows joystick API and sample code from How to generate keyboard events in Python? If your joystick has an analog stick you may prefer using x360ce for steering. You can still use joy2key to enable/disable auto drive and change radio station, just leave buttons 3 and 4 unmapped in x360ce.
    Downloads: 18 This Week
    Last Update:
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  • 4
    SDLJoytest is a program which will allow you to select from all joysticks found on the system (by SDL), and then test that selected joystick or other game controller. SDLJoytest requires X, SDL, libGL & libGLU and, of course, a joystick to test.
    Downloads: 9 This Week
    Last Update:
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