Showing 4 open source projects for "virtual midi controller"

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    BikeControl

    BikeControl

    Do virtual gear shifting (and more) in any rider app

    ...Zwift Click, Zwift Ride, Zwift Play), gamepads, or even generic Bluetooth HID devices. Instead of connecting to the trainer directly, BikeControl acts as a bridge: when you press a button or lever on your controller, it intercepts the input and simulates corresponding keyboard/mouse/touch events for your trainer application. This allows you to perform actions like virtual gear shifting, steering, changing workout intensity, controlling music, etc., even if the trainer app doesn’t natively support those controllers. It works on different platforms: on Android, it uses the AccessibilityService API to send simulated touches to whatever app window is active; on desktop (Windows/macOS), it can emulate key/mouse input via configurable keymaps so users can tailor controls.
    Downloads: 65 This Week
    Last Update:
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  • 2
    MMVJ

    MMVJ

    Map Mouse/MIDI inputs to Virtual Joysticks with advanced transforms

    MMVJ - (Advanced) Mouse and MIDI to Virtual Joystick (Transforming) Mapper for Linux. https://github.com/leosat/MMVJ This is pre-release, please see the GitHub page for code download and build/usage instructions. Application allows creation of Virtual Joysticks, flexible mapping of multiple Mouse and MIDI input devices to Virtual Joystick controls, specifying transformation pipelines per-mapping including intuitive emulation of steering (with auto-centering, Force Feedback and the know-how of this application, "hands hold factor"), vehicle pedal-emulating filters, curves interpolation, integration, etc; all of the above using convenient YAML-based human-readable configuration file with hot-reload support on config changes with verification supporting configurable joysticks persistence. ...
    Downloads: 0 This Week
    Last Update:
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  • 3
    LazyDS4

    LazyDS4

    Transform your DualShock 4 into a native Xbox 360 controller. v2.1.0

    LazyDS4 is a controller mapping application designed to convert HID input from a DualShock 4 controller directly to a virtual Xbox 360 controller. Optimized for simplicity and performance, it offers real-time input mapping with a ~1ms (1000Hz) polling rate, modern graphical interface with PyQt5, and automatic joystick calibration. πŸ“Œ What's New (v2.1.0) 🎨 Visual Overhaul β€” Modern, professional interface with gradient backgrounds and advanced styling πŸ“ Layout Optimization β€” Improved spacing, alignment, and responsiveness πŸŽ‰ Icon Integration β€” Consistent use of dynamic SVG icons throughout ⚑ Enhanced Button Design β€” Polished buttons with smooth animations and clear actions πŸ“Š Responsive Interface β€” Adapted for various screen sizes without overlaps πŸ”” Real-time Visual Indicators β€” Clear and immediate feedback for status, warnings, and battery levels Built by the lazy, for the lazy.
    Downloads: 4 This Week
    Last Update:
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  • 4
    XOutput

    XOutput

    DirectInput to XInput wrapper

    If you have an older or not supported game controller (gamepad, wheel, joystick, etc.), but XBox 360 controllers are supported you can use this software and enjoy gaming with your controller. XOutput is a software that can convert DirectInput into XInput. DirectInput data is read and sent to a virtual XInput (Xbox 360 Controller) device. XInput is the new standard game controller input on windows, and DirectInput can no longer be used with Universal Windows Platform software, but with this tool you can use DirectInput devices as well.
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    Downloads: 2,710 This Week
    Last Update:
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