Remake of the classic Caesar III game
CaesarIA is an open source remake of Caesar III game released by Impressions Games in 1998, it aims to expand the possibilities of the classical city-building simulators and to add new features showing the city life. Now the game work with Windows, Linux, Mac, Haiku and Android. The original Caesar3 game is needed to play openCaesar3. We start crowdfunding campaign for renew graphic set at www.igg.me/at/caesaria-game. Help us set new stage in good old Caesar.
GLScene is an OpenGL based 3D library for Delphi, C++Builder and Lazarus. It provides visual components and objects allowing description and rendering of 3D scenes in graphic applications.
High speed arctic racing game based on Tux Racer.
A free racing simulator with excellent physics and graphics.
fast paced, arcade-style, top-scrolling space shooter
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Chromium B.S.U. is a fast paced, arcade-style, top-scrolling shooter. It uses OpenGL for graphics, and OpenAL for sound effects.
Zod Engine is a remake of the 1996 classic game by Bitmap Brothers called Z. Z is a capture the flag style RTS. In this game you command robots and vehicles with the purpose of destroying the enemy's fort. Please visit http://zzone.lewe.com/ for more
xu4 is a recreation of the classic computer RPG Ultima IV for modern operating systems.
ZX Second-Emulator And Released for UniX
ZEsarUX - ZX Second-Emulator And Released for UniX WARNING: This is an OLD repository. It has been moved to: https://github.com/chernandezba/zesarux It's a ZX Machines Emulator for Unix, including all the Sinclair computers: -MK14 -ZX80 -ZX81 -ZX Spectrum -QL -Z88 And also: -Timex TS 2068 -Sam Coupe -Pentagon -Chloe 140 SE, 280 SE -Chrome -Prism -ZX-Uno -ZX-Evolution TS-Conf -TBBlue/ZX Spectrum Next -Jupiter Ace -Amstrad CPC 464 ZEsarUX source code and binaries are distributed under GNU GPL license. ZEsarUX also includes third-party roms, media, programs and games NOT covered by this license This is my second ZX Spectrum emulator after ZXSpectr http://sourceforge.net/projects/zxspectr/ Available versions for download here: -Source code -Binary compiled versions: --Linux 32/64 Bits --Mac OS X --Windows --Raspberry pi (raspbian) Other by 3rd party: -Arch Linux: -Retropie/EmulationStation -Open Pandora -PocketCHIP -MorhpOS
Modular, touch screen friendly navigation system with GPS tracking, realtime routing engine and support for various vector map formats. Works on a wide range of devices, from computers to smartphones.
This is the official home of Race Into Space, the computer version of the Liftoff! board game by Fritz Bronner. It was developed by Strategic Visions and published by Interplay as a disk-based game in 1993 and a CD-ROM in 1994.
SmallBASIC is a fast and easy to learn BASIC language interpreter ideal for everyday calculations, scripts and prototypes.
A cross-platform interpreter for many point-and-click adventure games
ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's children's SCUMM games (including Freddi Fish and Putt Putt games) and many more. The project mailing lists have been moved to http://lists.scummvm.org The project tracker has been moved to https://bugs.scummvm.org
QMC2 is a Qt based multi-platform GUI front end for MAME
Free implementation of Heroes of the Might and Magic II engine. SDL is used.
Provides a full suite of clients and servers for virtual worlds.
Worldforge provides clients, servers, tools and protocol to allow for anyone to create and host their own virtual and online world.
The ultimate 2D side scrolling engine. NOTE: Moved to GitHUB
Please note: OpenBOR has moved to GitHUB. Latest source and binaries may be found here - https://github.com/DCurrent/openbor OpenBOR is the open source continuation of Beats of Rage, a Streets of Rage tribute game originally developed by Senile Team. In the years since it has grown into arguably the single most powerful two dimensional sprite based engine in the world and certainly the most versatile. While intended to allow creation of side scrolling beat em’ ups like Double Dragon or Final Fight, the engine is also capable of replicating Shumps, RPGs, platformers and the like. A built in scripting engine allows authors to take it even further, making imagination the only real limit. See www.chronocrash.com for more details and to download the latest versions.
A BASIC interpreter and compiler with graphics.
X11-Basic is a dialect of the BASIC programming language with graphics capability that integrates features like shell scripting, cgi-Programming and full graphical visualisation into the easy to learn basic language on modern computers.
native popup inputbox password color WIN OSX GTK QT CONSOLE C# LUA SSH
v3.3.5 one C file & a header (add them to your C or C++ project) with 8 dialog functions: - beep - notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CEGUI MathGL GLM CPW GLOW IMGUI MyGUI GLT NGL STB & GUI less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE the dialogs can be forced into console mode windows (XP to 10) ASCII MBCS UTF-8 UTF-16 - native code creates the graphic dialogs - enhanced console mode via dialog.exe - basic console input osx / unix (command line calls) ASCII UTF-8 - applescript, kdialog, zenity - python + tkinter + dbus - dialog (opens a console if needed) - basic console input C89 & C++98 compliant VisualStudio MinGW GCC Clang TinyCC OpenWatcom-v2 BorlandC SunCC ZapCC on Windows Mac Linux Bsd Solaris Minix Raspbian click the tab 'Files' for prototypes, help, hello_world
Open source model airplane simulator
CRRCSim is a model-airplane flight simulation program for Linux with ports to other platforms. Using CRRCSim you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing in the relative safety of your pc.
A crossplatform music editor for creating Commodore 64 music. Uses reSID library by Dag Lem and supports alternatively HardSID & CatWeasel devices. Note: for bug reports and feature requests, email email@example.com directly.
Orx: Portable Game Engine
Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
A UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen.
2D platform game
Metal Blob Solid is a 2D platform game, the first in the Blobwars series. You take on the role of a fearless Blob agent, Bob, who's mission is to infiltrate various enemy bases and rescue as many MIAs as possible, while battling many vicious aliens.
FreedroidRPG is an original isometric 3D role playing game taking place in the future, on Earth. It features action and dialogs. FreedroidClassic is a 2D arcade game similar to Paradroid. =========================================== !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! FreedroidRPG is migrating !! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - Latest versions of Git repositories are on https://gitlab.com/groups/freedroid - Binary files are hosted on http://ftp.osuosl.og/pub/freedroid ===========================================
Goal of this project is a freeware game similar to the PSX game "Kula World" / "Roll Away". It is designed platform independent, written in C++ and using the following libraries: OpenGL, SDL (Simple DirectMedia Layer), libjpeg, LUA, GLSL-Shader.