Combat Flight Simulator for LINUX. WW2 and jets. Network and VOIP.
Combat Flight Simulator for World War II and jets, available for LINUX systems. LINUX AIR COMBAT was derived from the well-known "gl-117" game, after a very significant re-write. The focus has changed from arcade gaming to simulation. It runs on almost any LINUX desktop system and generates very smooth, high-performance flight. Fly any of 24 World War 2 fighters, 8 WW2 bombers, or a modern jet fighter in solo flight, in any of four "Tutorial Missions", in any of 6 offline combat missions, against a single network opponent "head to head", or in any of three different, 10-player Internet missions on a free LAC Server. 45 powerful flight functions can each be mapped to any keyboard key, mouse button, joystick axis, or joystick button. Smooth, simple, high-speed graphics compatible with any display hardware supporting opengl. Use bombs, rockets, cannons, or machine guns to damage enemy airfields, while protecting your own! Powerful player-to-player voice comms.
Tao3D is a programming language for real-time interactive 3D
Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
Scanning Probe Microscopy Controller and Data Visualization Software
GXSM -- Gnome X Scanning Microscopy: A multi-channel image and vector-probe data acquisition and visualization system designed for SPM techniques (STM,AFM..), but also SPA-LEED/LEED/LEEM data analysis. A plug-in interface allows any user add-on data-processing and special hardware and instrument support. Latest: NC-AFM simulation support via math-plugin. Based on several hardware options it supports a commercially available DSP hardware and provided also Open Source Code for all the low level signal processing tasks and instrument controls in a most flexible and adaptable manner. All latest software is available via CVS only or Live Demo/Install CD: http://www.ventiotec.de/linux/GXSM-Linux.iso
perso3D chung is a simple 3D character model animation and easy editing program directly into openGL from a set of body parts 3ds files.Same animations data can be used for differents characters models. Multiple animations can occur at the same time. It is written in freebasic and uses gui_chung.. Lowcost,customizable and fast technique for freebasic programmers. Included perso3D_chung_dll dll version can be called in c++ programs or other languages , though i recommend you freebasic+fbEdit : it is as fast as C++ , and so much more simple .Can run on a small netbook with windows 7. Comes with a small hack and slash game "game1" with shadows and horse riding , where you can fight dinosaurs, tigers, bears, lions, skeletons, orcs, find treasures in dungeons..., and a free fps shooting kill police game.
Официальный тред: http://410chan.org/dev/res/9999.html
A C++ multi-threaded application for viewing network IP cameras, and other video device supported by v4l2. It uses TrollTech QT3, V4L2 and HTTP protocol. This demo project (2006 - 2007) requires the following: 1. Qt3 libraries and headers 2. OpenGL libraries 3. Kdevelop 3 To build the project: import with Kdevelop 3 and build this should generate Makefiles, missing template headers and demo binary. Notice: Source periodically re-uploaded/updated for statistics ..
A tool that uses OpenCL to procedurally generate 3D models
The SuperShaper is an interactive tool to manipulate 3D meshes created from a "Trigonometry Formula" in real-time. The created mesh of up to a million vertices can be morphed interactively. The model is displayed in 3D, allowing customising the rendering. Export to 3DS and OBJ file formats is supported.
The rainbow jewels have been abducted from the temple of the rainbow colors, and the world will slowly bleach out if you can't retrieve them. The hunt for the lost rainbow jewels is a single player RPG with an isometric (2.5D) display. It's written in Java and uses the LWJGL library for display and sound. News: In early 2015, I started a new project, called "Imp City", using the Jewelhunt codebase to implement a new game, kind of a crossover of a Settlers type game and Dungeon Keeper. At the moment, the codebase is 100% shared between the two projects.
OpenB3d is a library that allows easy access to 3d features of OpenGL, and quick game development
An isometric arcade-style game of skill, puzzles and exploration
You are cartographer for undiscovered worlds; your task is to explore and map all areas of the recently discovered strange dimension of Hangworld. In order to complete your task, you take control of GERALD. However, fuel is expensive and funding can only be supplied as long as progress is being made, so it is vital to explore new areas and recover jewels. Spindizzy is a remake of the 1986 classic computer game of the same name, originally developed by Paul Shirley. The remake features true 3D OpenGL graphics and runs on a custom-built engine called Isorealms. The Isorealms engine features a complete content creation toolkit for modifying and extending Spindizzy, as well as offering the opportunity to create entirely new projects from scratch. Isorealms content creation tools are aimed at users of all experiences, from those who simply want to build new worlds to those who want to take advantage of advanced features such as Lua scripting and custom asset importation.
Valhalla is a zero-player role-playing game in which the player has no direct control of the character, and only chooses a name and a class. The character just wandering around, fighting random enemies, trading NPCs and collecting items. Upon levelling, the character recieves some random new equipment and a few stat bonuses.
applicatoin for windows like shadertoy.com
It read opengl pixel shader from txt file, and draw big square on whole screen using that shader. Like shadertoy.com
Arkana - Fight to survive (FTS) will be a 3D real time strategy game in the veins of Warcraft 3, AOE, EE, ... but with a twist: the focus is on online gaming and each player will have a hero which he carries from game to game.
Perl bindings to the Modern OpenGL API
The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
Reenactment of the classic Atari 2600 game
Adventure Revisited is my attempt at creating a lightweight but HIGHLY ACCURATE open-source and platform independent version of the classic Atari game Adventure. So what is Adventure Revisited? Is it an emulator? A simulator? A port? This may be the first instance of some sort of bizarre hybrid. As mentioned above, I used a dissassembled and annotated version of the original game's source code as a reference in creating this software. Certain pieces of the code could be considered "emulation" - for example, the player/missile collision detection is, in a way, emulating that particular part of the original hardware. I also kept all the game data in the same format as the original source where practical to ensure the most accuracy possible.
Multi-threaded game engine for Android
AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering mode. Game Objects (GOs) opt-in to services by implementing the "marker" interface for each one it wants. GOs enter the system via Install Pipeline, an asynchronous "standard" implementation that keys on the marker interfaces and performs the "protocol" for that marker. There are also Event and Uninstall pipelines. Reference by name is encouraged. A trip through the pipeline includes a Bind Name List; allows GO to connect to interfaces in other GOs on the other End.
Frontend for arcade and console emulators like mame and nestopia.
Attract-Mode is a graphical front-end for command line emulators such as MAME, MESS and Nestopia. It hides the underlying operating system and is intended to be controlled with a joystick, gamepad or spin dial, making it ideal for use in arcade cabinet setups. Attract-Mode is open source and runs on Linux, OS X and Windows.
amiga 500 / c64 emulator
Denise is a cycle accurate and platform independant c64 / amiga emulator. At the moment ONLY c64 cartridge emulation is available and features like savestates are not available. It's currently not suited for gaming. My motivation for this project is understanding how it works and write clean and easy readable code. I dont't sacrifice accuracy for excecution speed, so you need a fast machine to get it fullspeed. The project is influenced by the design of the emulator higan. Denise consists of 4 main modules. "guikit", "driver", "emulation" could be used in any other project. "program" links these modules together. [completed] 68000 / 68010, 6502 / 6510, cia 6526 / 8520, vicII, sid, c64 system / memory / ultimax, c64 cartdriges + mapper (ocean, system 3, funplay, supergames, zaxxon) [todo] C64: tape, disk, more cart mapper, super cpu Amiga: 68000 opcode tester, blitter, copper, denise ocs, system / memory, disk, paula, hard disk, 68020, lisa aga
Fork of Speed Dreams
Dream of Motorsport : a new way for Speed Dreams
This Web Browser is a fast, Simple, and Convenient Browser for Windows
GoBrowse is a Fast, Simple, and Convenient Browser for Windows made by SoftwareMakersCo. We Made it with Simple Gui Interface to make your Browsing Fast. Some of the Features are Still in Development and Ongoing in Maintenance but we will Finish it Afterwards. We're Planning to Release the First Alpha Version of Gobrowse Someday in 2020. But Then We are Still Developing and making it More Efficient, More Reliable for our users. If you want to Provide some suggestions feel free to Contact us. Please Visit our Website @ https://softwaremakers.wixsite.com/gobrowse-10
Software to restore cyclorama (360 deg. panorama) from photos
This application allows visually restore a cyclorama from a set of photos covering 360 degrees in all directions to horizon. It was specially designed to restore panoramas obtained by Apollo missions in 1969-1972 but it can be used to restore any cyclorama from photos got in your tourist trip (for example). The main principle of the program is in projecting photos on a 360x360 sphere and combining it together. If you select a correct field of view (FOV) for photo images, its combination become ideal for distant points. For moon cyclorama it is also possible to check a Sun and Earth positions on the sky and to compare the result with a LOLA data (provided by the the LRO moon satellite).
Unofficial IBJJF match timer.
Parou (Portuguese for 'stop') is an unofficial IBJJF (International Brazilian Jiu Jitsu Federation) match timer. Its goal is to be the best cross-platform, touch-enabled, offline, customizable match timer on the market.
PMViewer is a Visualization tool for Astrophysical N-Body and Hydro Simulations. GADGET-2 data support.With/Without periodical boundary conditions.Snapshot of scene in PPM and GIF formats.Flying in 3D space. Active/Passive Stereo 3D support.
amilab is a tool for image processing that includes its own scripting language, and an interface for visualizing 2d/3d images and 3d surfaces. Its main application is medical image processing.
Rubik's Cube game
The famous puzzle "Rubik's Cube" - now on your computer. Can you solve it? It depends on your intelligence - try it and show what you can do. In addition to standard 3x3 cube also available other options for the most hardened: 4x4, 5x5, 6x6, 7x7 or even 2x2!