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VisPatch is a tool for patching quake maps for transparent water in glquake: it is used for preparing and applying the patch files. This is a thoroughly revised version of the old source for unix (linux, freebsd, ...), as well as windows.
QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
Smokin' Guns is a GPLv2 licensed first person Western style shooter based on the Quake 3 engine (Id Tech 3) developed by a loosely knit team of developers and artists. This project represents the game engine.
Type Electric - 3D technology brought to word processing; accelerated glyph pumping
out like blood sprites in Quake. No worry about the layout anymore, it will create the worst one on its own.
QSD is a *nix daemon for administering game servers (like Quake, Half Life, etc). It uses a flexible plugin architecture for both authentication and interfacing to game servers, is fully multithreaded and is written in C.