5 projects for "gaming linux" with 1 filter applied:

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  • 1
    OpenTTD

    OpenTTD

    Open source simulation game based on Transport Tycoon Deluxe

    OpenTTD is an open source transport simulation game based on the popular game Transport Tycoon Deluxe by Chris Sawyer, with several additions. OpenTTD is as close to the original as you can get, but has been extended with plenty of great features. These include bigger maps (up to 64 times bigger than the original), stable multiplayer mode that allows for up to 255 players in 15 companies, in-game downloading of heightmaps, AIs, scenarios, and so much more. With its many additions and...
    Downloads: 10 This Week
    Last Update:
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  • 2

    ShapeRecognition

    Shape recognition for video games using fast algorithms (heuristics).

    This project is a really small software that can be used as a demonstration of my own shape recognition algorithms. There are a process during the shape drawing and a post-processing when it is done. Finally the shape recognition is launched. All the algorithms are done for real time gaming. So they are heuristics and do not give the optimal solution. Yet the given solution is generally a good one. In this demonstration, few shapes can be recognized: * circles * triangles * lines...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Warnet is a replacement server daemon for bnetd, or PvPGN, in the case that you do not want to offer gaming, but instead emulate a battle.net channel environment for your users.
    Downloads: 0 This Week
    Last Update:
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  • 4
    A world of warcraft emulator, being programmed by The World of Warcraft Emulation Project team. The software is written in C++, and using the KoNG scripting language and Maxwell backend. Supports Windows XP+ & *nix systems.
    Downloads: 0 This Week
    Last Update:
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  • 5
    Open Voxel Engine for RTS

    Open Voxel Engine for RTS

    Java based Open source Voxel Engine for RTS games

    OVERTS© is an open source Java coded gaming engine that is designed for the creation of turn-based and real-time strategy games. The aims of this project is to create easy to use tools to create worlds, terrains, and objects, with an easy to use Voxel editor, as well as provide an API for easy coding of most any style of strategy game one can think of.
    Downloads: 0 This Week
    Last Update:
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