Showing 3 open source projects for "ios android gaming"

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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 4 This Week
    Last Update:
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  • 2
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 3,186 This Week
    Last Update:
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  • 3

    OXml

    The next generation XML library for Pascal (Delphi, FPC, Lazarus)

    OXml is the most versatile XML library in the Pascal world. Supported compilers: - Delphi (non-unicode): 5-2007 - Delphi (unicode) for Win32, Win64 and OSX: 2009+ - Delphi for ARC (iOS, Android): XE4+ - Lazarus for Win32, Win64, Linux, OSX: 1.0+ - corresponding C++Builder versions should be supported too (not tested though) Main benefits: - All on the target platform available single- and multi-byte codepages are automatically supported. - True unicode support on all platforms and compilers (also for Delphi 4-2007)...
    Downloads: 0 This Week
    Last Update:
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