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FATS - FATS is a Twisted and Fast Asterisk's Telephony Services. Project contains implementation of FastAGI, AMI protocols for the Twisted framework. Using it you can develop fast and pretty services for the Asterisk IP-PBX.
PyDADL stands for Python Distributed Application Development Library, it's a framework that aims to be a helper for GUI development and deployment. PyDADL uses Qt as graphical toolkit.
vhdPLUS Development Framework is a modern, fully component oriented simulation engine and middleware solution created by and reflecting many years of the R&D experience of both the MIRALab, University of Geneva and VRlab, EPFL labs in the domain of VR/AR
This project aims to collect some development tools for Python under windows32 environment. PyGTk and Glade related GUI design tools are my primary concerns.
The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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Python web development framework with a focus on efficiency/speed and extensibility, with a large library of functions to aid in the development of modern web applications.
This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
SfleX aims at developing a dynamic transaction processing architecture which is fully configurable at run-time. A Zope/Python based prototype is available.
A Java version is under development.
See http://sflex.ilab-tcs.com for details and download.
Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
Black Wings is a framework built over SDL to make the game/graphical application development easier, by adding a scene system, an event manager, a template manager and a widget system ready to play with, along with many smaller controls.
The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
This framework allows the definition of attributes, entities and relations as used in entity-relationship (ER) models. It will then handle input and representation of data appropriately.
yuik is an abstract widget library for creating GUIs. The actual frontend can be chosen at runtime which allows the program to run under Tk, as a shell program, and even as a web-application. More frontends like an irc-bot, wxWidgets, or XUL are planned.
wxBrowser is an application browser based on the wxWidgets GUI framework. It's similar to a regular old web browser only, instead of reading HTML and displaying content it reads XML and executes presentation logic (wxPython) in a client side application.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
This project is an XML oriented Web Framework that relies on python for expansion of XML data into web pages, while keeping code and content sepearted. Coupling this with CSS allows for complete page formatting and styling without touching python code
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.