Showing 1091 open source projects for "tiny-core-plus"

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  • 1
    ACME is an abbreviation of Advanced C++ Metaprogramming Extensions. It is a collection of headers supplying basic implementations of generic design patterns, generic containers, policy based memory management and simple linear algebra classes.
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  • 2
    "Binary Kinematics" - C++ game programming library
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  • 3
    AREI provides interfaces for graphics, networking, sound, database connection used in game development.
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  • 4
    I think it will be the brother of dogengine.
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  • 5
    JNativeLicense is a free license manager for Java.
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  • 6
    Freekode is an open source multi platform implementation of the OpenKODE 1.0 Specification.
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  • 7
    Simple library of some tools like containers and base classes that solve a set of problems in c++ software programs that exert design patterns. Design of this library is based on use of STL and boost libraries.
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  • 8
    Automatic Strategy Framework
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  • 9
    Arcl is portable c++ common library with some useful functions and classes for general c++ programming.
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  • 10
    irrNet is a Network Framework for irrlicht incorporating ENet. Its goal is to make developing 3D applications with network support very easy, with no required knowledge of sockets or memory buffers.
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  • 11

    Message passing framework with Google v8

    A message passing framework provided with google v8 js engine for quey

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  • 12
    Simple Game Engine framework to simplify games development with DirectX.
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  • 13
    A cross-platform threading library designed specifically for use with Ogre3D.
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  • 14
    'cfwk' stands for "Component Framework". It is a portable component system for Windows, UNIX/Linux, and embedded systems.
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  • 15
    libsnio - with the help of this library of TCP and UDP functionality can be added to any program, quickly and easily.
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  • 16
    The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
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  • 17
    wxVCL is a set of wxWidgets Classes that gives the same functionality as Borland Visual Component Library (VCL).
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  • 18
    New concept for messaging framework for c++
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  • 19

    Geth

    Reliable distributed program development kit

    Geth is a reliable distributed program development kit.The goal is making development of reliable distributed program with standard C++ more ease.The name "Geth" came from video game "Mass Effect".The design came from Erlang and ZeroMQ.
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  • 20
    NUSoftware Game Engine is a framework used for games development. A simple API to easily create games using advanced 3D graphics & sound systems simplified for the average programmer.
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  • 21
    An engine and meta-model for building role-playing games. Allows the developer to focus strictly on the model (or "world" of the game) and the interactive experience for the end-user.
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  • 22
    Monkey Bench is a application for live tweaking and debugging of a running application. While Monkey Bench itself mostly acts as a plugin container, it simplifies the process of making custom debug & tweak tools specialized for certain applications.
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  • 23
    The Qt Update Framework (QUP) provides a cross-platform framework for version update notification, download, verification, and installation for Qt-based applications.
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  • 24
    wxPascal are the Object Pascal bindings for the wxWidgets framework
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  • 25
    OpenProxy (Half Object Plus Pattern) Client implements a concept across multiple address spaces by transforming the relevant object into two "halfobjects" plus protocol, one half-object in each address space.
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