Showing 68 open source projects for "php 3D rendering"

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  • 1
    rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
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  • 2
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
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  • 3
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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  • 4
    BlitzDirect is a 3D engine that works on Windows XP and Windows Vista. It uses DirectX 9 and DirectX 10 if it is installed on the target system (e.g. Windows Vista) and OpenGL as an alternative. A graphical user interface (GUI) is also available.
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  • 5
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
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  • 6
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
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  • 7
    A Java class library that supports building 3D applications. Wraps the functionality of Direct3D.
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  • 8
    A PHP 5 rapid Web development platform that provides an extensible environment, featuring support for pretty REST-style URLs, easy security, observable events, a simple object-based rendering system, ActiveRecord-style data access, built-in Ajax, and mor
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  • 9
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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  • 10
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
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  • 11
    NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
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  • 12
    High level OpenGL framework and game engine for REALbasic. Goal is to create an API with REALbasic's easy of use while maintaining OpenGL's versatility; along with a general use game engine.
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  • 13
    FLAKE is a toolkit for PHP web application development. It provides objects for abstracting interface element definitions, rendering, and behaviour. Use of these objects should result in faster development and maintenance, easier code reuse, and the abil
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  • 14
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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  • 15
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
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  • 16
    Networix is a Open Source Framework programmed in c# to allow users to script in lua, c# and GLSL in a OpenGL Environment using an object based interface.
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  • 17
    Glutmaster is a set of platform-independent classes that wrap GLUT in a C++ object model.
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  • 18
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
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