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The Sharp Plus Library consists of a set of thoroughly tested and fully documented utility functions and non-visual classes which can be instantly reused in your Delphi and C++ Builder projects.
The C++ programming framework that is compatiable with standard C++ libraries. Parts: the set of classes, templates and functions that provide safety interface; GUI; XML loader for a GUI structure. The project has been moved to http://cbear.berlios.de.
A Java binding for the wxWidgets library of GUI widgets and utilities. Formerly hosted under the 'steveperkins.net' project, now given its own project space.
Francois's Game Library is an object-oriented library for 2D games. It attempts to cover basic techniques that are essential to the game but waste a lot of time in development. You tell the game what to do rather than how to do it.
Interact with a computer by chatting to it! ChatApps is a graphical Eclipse-based framework to design and execute interactive workflows. Applications can be located in a fashion similar to locating a document with the Google Desktop toolbar.
FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
Framework for Ufo Clones (FUC) is a cross-platform library for constructing multi-player isometric team warfare games. The platform enables developers to forget tedious programming and focus on, e.g., audio and the graphics, AI, and the game dynamics.
A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
EmbedDB is a set of simple APIs for interacting with embedded databases in an intuitive fashion. It aims to implement each language binding in an identical way, enforcing binary compatibility, and leveraging the host language's standard structural types
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
Panwa is a framework based on the Qt toolkit for writing platform independent applications with high quality graphical user interfaces. Panwa applications combine the flexibility of Web applications with the usability advantages of native applications.
CppLua is an object oriented framework to deal with Lua objects and functions in C++. Member functions can be registered into Lua and Lua functions and tables can be used in C++ code with a very simple and intuitive syntax.
A set of frameworks and applications related to course planning and class scheduling, intended to be used by college students. Has some nice features, like graph visualization and automatic generation of timetables based on constraints.
A cross-platform, object-oriented, general purpose C++ wrapper to the libupnp API. The framework will implement UPnP specifications published at upnp.org.