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An environment (library + IDE) that emulates Delphi but uses python as the programming language and wxPython as the graphical API. Starting with the library, we have a set of modules/classes that emulates the units/classes of the famous VCL.
mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now
it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
A Graphical Editing Framework(GEF), for Python. It provides a canvas similar to wxArt2D and a editing framework based on MVC. The framework can be used to develop scientific and engineering tools that require graphical editing.
Managed MySQL, PostgreSQL, and SQL Databases on Google Cloud
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Cloud SQL is a fully managed relational database for MySQL, PostgreSQL, and SQL Server. We handle patching, backups, replication, encryption, and failover—so you can focus on your app. Migrate from on-prem or other clouds with free Database Migration Service. IDC found customers achieved 246% ROI. New customers get $300 in credits plus a 30-day free trial.
Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
The LisBON Framework is an adaptable framework for developing new parallel Memetic Algorithms (hybrid search algorithms for efficiently solving optimisation problems).
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Simple graphics, keyboard and mouse library with a C interface
....
=== Functions include ===
* Window creation
* 32-bit RGBA bitmap creation
* Fast software based drawing routines (pixels, lines, text etc)
* Mouse and keyboard input
=== Details ===
* Written in C
* Python bindings provided
* Permissive BSD licence
* Win32 version currently. Linux and Mac planned.
=== Performance ===
Running on Windows XP on an Intel Core i3 530 (3.4 GHz):
* Putpixel - 31 million per second
* Rectangle fill - 11 billion pixels per second
* Text render - 11 million characters per second (8 point, fixed width font)
Etch is a cross-platform, language- and transport-independent framework for building and consuming network services. With Etch, service development and consumption becomes no more difficult than library development and consumption.
The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
Think REST with any language, PHP / Python / C / C++ and others, this is a easy-use web framework, include: Cache Manage, Status Manage, URL Manage, Remote Access API, Different Language Access Layer