Showing 112 open source projects for "usbdm-flash-programmers"

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  • 1

    .Net Native Library for Lazarus

    The best library to work with .Net Assemblies in Pascal.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for Lazarus/Pascal programming language to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. The following examples illustrate when you need to use DotNetNativeInterface native methods: 1. You want to access and use .Net Framework Class Library in your application. 2. ...
    Downloads: 0 This Week
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  • 2

    .Net Native Interface Library for C/C++

    The best library to work with .Net Assemblies in C/C++.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for C/C++ programming language to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. The following examples illustrate when you need to use DotNetNativeInterface native methods: 1. You want to access and use .Net Framework Class Library in your application. 2. ...
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  • 3

    .Net Native Interface Library

    The best library to work with .Net Assemblies in any programming lang.

    The .Net Native Interface Library (DotNetNativeInterface) is a native programming interface which provides a way for programming languages such as C, C++, Fortran, Assembly, Pascal, Java, VB etc to interact with applications and libraries written in any of the .Net languages (such as C#, VB.Net etc). Programmers can use DotNetNativeInterface native methods to access .Net 3rd party libraries or .Net Framework Libraries without the need for registry entries, COM registrations or changes to the .Net libraries. The following examples illustrate when you need to use DotNetNativeInterface native methods: 1. You want to access and use .Net Framework Class Library in your application. 2. ...
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  • 4
    Pennywise

    Pennywise

    Cross-platform application to open any website or media

    ...Pennywise opens any website or media in a small floating window that remains on top of all other applications. Pennywise windows stays up all the time. No need to keep struggling with alt + tab, use Pennywise for easy multitasking. To enable flash support, copy or link Chrome's Pepperflash plugin into your $HOME/.pennywise-flash. You can find the plugin at the installation path of Chrome. Use it as a floating window for your calendar/checklist/assigned-tickets etc. Watching tutorial while you code? Open the video in Pennywise and keep it in front of you. Making a video course? ...
    Downloads: 5 This Week
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  • 5
    ORSSerialPort

    ORSSerialPort

    Serial port library for Objective-C and Swift macOS apps

    ORSSerialPort is an easy-to-use Objective-C serial port library for macOS. It is useful for programmers writing Objective-C or Swift Mac apps that communicate with external devices through a serial port (most commonly RS-232). You can use ORSSerialPort to write apps that connect to Arduino projects, robots, data acquisition devices, ham radios, and all kinds of other devices. Using ORSSerialPort to open a port and send data can be very simple.
    Downloads: 4 This Week
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  • 6
    BWAPI

    BWAPI

    An API for interacting with Starcraft: Brood War (1.16.1)

    ...With BWAPI, players of varying levels can create AI agents to play Brood War, but with certain limits. BWAPI will only reveal visible parts of the game state to AI modules to enable programmers to write competitive non-cheating AIs. BWAPI also denies user input so users cannot take control of game units while the AI is in play. These default settings can be changed for flexibility however, unless enforced by a Tournament Module (game referee for AI tournaments).
    Downloads: 24 This Week
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  • 7
    Cyclotron

    Cyclotron

    A web platform for constructing dashboards

    Cyclotron is a web-based, drag-and-drop dashboard creation platform developed by ExpediaGroup. It enables non-programmers to build, edit, and host dashboards defined declaratively via JSON configs. Features include a built-in editor, REST API integration, Docker deployment, and extensibility for custom components. It facilitates rapid dashboard development without coding.
    Downloads: 2 This Week
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  • 8
    fooltrader

    fooltrader

    Quant framework for stock

    ...Its goal is to provide a unified framework for the whole market (stock, futures, bonds, foreign exchange, digital currency, macroeconomics, etc.) for research, backtesting, forecasting, and trading. Its applicable objects include quantitative traders, teachers, and students majoring in finance, people interested in economic data, programmers, and people who like freedom and the spirit of exploration. You could write the Strategy using an event-driven or time walkway and view and analyze the performance in a uniform way.
    Downloads: 0 This Week
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  • 9
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 1 This Week
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  • 10
    Ethereum Mining NVIDIA Graph Card Ubuntu

    Ethereum Mining NVIDIA Graph Card Ubuntu

    USB flash drive ISO image for Ethereum, Zcash and Monero mining

    ...The MD5 calculation gives a checksum, which must equal the MD5 value of a correct ISO image. Set the primary graphics output to one of your NVIDIA cards. Disable Secure Boot (UEFI) and boot from the USB flash drive. After a minute uptime, a script (screen) starts automatically in the background, which starts the mining.
    Downloads: 1 This Week
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  • 11
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains filters for use with Starling 2.0.
    Downloads: 0 This Week
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  • 12

    VBScript Development Kit (VDK)

    A VBScript development library for serious VBScript programmers

    The VBScript Development Kit (VDK) is a VBScript compliant development library to be used in any host that has support for Windows Script Host (WSH). Modelled after the Java Development Kit (JDK), the VDK adds programming features/concepts prevalent in other higher order programming languages such as Java, C#, etc. The VDK provides rapid development capabilities by providing out of the box support for many common programming activities e.g., string manipulation and handling, file...
    Downloads: 5 This Week
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  • 13
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library that mimics the conventional Flash display tree architecture. ...
    Downloads: 0 This Week
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  • 14
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
    Downloads: 0 This Week
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  • 15
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR content streaming. ...
    Downloads: 0 This Week
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  • 16

    JavaCá&Lá

    A Java Distributed Shared Memory Middleware

    ...This way, at DECOM-UFOP, we have a middleware, named JavaCa&La or just JCL, to build portable and scalable solutions over many high performance computer architectures. Our middleware APIs is simple, intuitive and designed for young and senior programmers who don’t have high performance programming skills. Using our middleware, different programmers can develop applications in a collaborative way, i.e., one programmer application can read and write global variables from another application, developed by another programmer, in another machine, without explicit references. Existing Java applications can be executed by JCL. ...
    Downloads: 0 This Week
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  • 17
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 2 This Week
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  • 18
    Laravel Hackathon Starter

    Laravel Hackathon Starter

    Boilerplate for laravel web applications

    If you have attended any hackathons in the past, then you know how much time it takes to get a project started: decide on what to build, pick a programming language, pick a web framework, pick a CSS framework. A while later, you might have an initial project up on GitHub and only then can other team members start contributing. Or how about doing something as simple as Sign in with Facebook authentication? You can spend hours on it if you are not familiar with how OAuth 2.0 works. Even if you...
    Downloads: 0 This Week
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  • 19
    HSK

    HSK

    High Speed Karlsruhe open automotive code initiative

    Since the summer of 2010, the FSAE team High Speed Karlsruhe uses Infineon's XC878 to power its electronics. The XC878 is an 8052 compatible 8-bit µC. Our dedication is to 8-bit real time applications, guaranteed by the powerful peripherals of the XC878. This project aims to publish those portions of our code, which may be of use to a wider audience.
    Downloads: 0 This Week
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  • 20
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash.
    Downloads: 0 This Week
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  • 21
    Alida

    Alida

    An annotation based Java Validation Framework for Java Classes

    - Alida is a lightweight API for validating Java objects. -“Alida” comes from pruning the word “vALIDAtion”. It also means a “Winged creature”. It can give programmers “wings” by delegating the validation to another API. - Alida uses only annotations for ‘marking up’ the objects which need to be validated. - It is packaged as a jar file (alida.jar) which can be dropped in the classpath and used. It can also be configured with eclipse’s annotation processing to give complier errors and warnings at the time of usage...
    Downloads: 0 This Week
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  • 22
    The Panini Language

    The Panini Language

    Better Modularity, Better Concurrency

    This project makes the compiler and tools for the Panini language available. A central goal of the Panini language is to make concurrent programming easier and less error-prone. The main new feature in Panini is called a capsule. A capsule is like an actor but better because it largely retains the traditional approach for reasoning about programs as a sequence of operations, abstracts away all details of thread creation and locking, and supports fully-automatic compile-time analysis of...
    Downloads: 0 This Week
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  • 23
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download optional third-party code if you would like to take advantage of the features offered, and you agree to the license terms.
    Downloads: 0 This Week
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  • 24
    ONUSystem (おぬシステム)

    ONUSystem (おぬシステム)

    ONUSystem is A module-based framework for games and CG arts.

    ONUSystem is constructed by some main modules and sub modules. They work almost independently. It is enables programmers to choice appropriate modules for their own applications.
    Downloads: 0 This Week
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  • 25
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing.
    Downloads: 0 This Week
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