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Networking and sockets in scripting languages is difficult and often overcomplicated! Monasic is a server daemon (service) which does all the low level work to create a simple message-based environment, allowing easy access to networking via scripts.
EIDNative Library is a freeware SDK for Belgian Electronic ID Card. EIDNative Library includes native API for: * Microsoft .NET * Native Win32 * Visual Basic 6.0 and VBA * Java (only Windows platform)
3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
Spiral is an event-driven networking engine written in C++ and licensed under the MIT license. It is a port of the Twisted Matrix python library.
It aims to be source compatible, Twisted source code should be easy to adapt to C++.
Sharemind is a secure multiparty computation system that allows you to process data without seeing it.
IMPORTANT: The version available on this page is a seriously outdated version that is kept available as an educational tool. More recent versions with more features and better quality are available from http://sharemind.cyber.ee/.
PlexBench is a cross-platform, web-enabled, analysis tool that is driven by a scalable backpropagation feed-forward neural network. It uses embedded Perl for scripting and is written in the style of an in-process Component Object Model (COM) C++ program.
An inversion of control mechanism for C++. cpp-resolver takes advantage of the strengths of C++ to check the resolution of dependencies at link time, while promoting proper separation of concerns.
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Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Cput – is the unit test framework that allow create and run tests for C++ projects. MS Visual Studio add-in makes easier to add new tests and debug and run existing. Currently support x86 C++ projects for MS VS 2005 and 2008.
Relacy Agents is a framework for agent-oriented programming in C++. Agents are autonomous objects, they interact fully asynchronously with messages. Relacy Agents provides means for defining user agents and messages, as well as runtime system.
A cross-platform framework built in C with multiple language bindings, easing the transition between languages and platforms, while maintaining ABI compatibility.
Fast prototyping environment in Lua for GUI, DSP and ANN development. Based on lqt, lfann, and our code. Goal minimal build dependencies. Only contains what we or any contributor needs.
PGF is a project that aims to define a basis for reliable, open-source and non-restrictive environment for creating games for different platforms. More than just a bunch of libraries, PGF is in fact a concept, that could be followed by anyone.
Unit++ is a C++ framework in the spirit of junit, but implemented from scratch in C++. This is done to work better with the C++ world, than a port of the Java version can.
Expatpp is a simple C++ layer to make using the open source expat XML parsing library vastly easier for complex schemas. It has been used widely in industry including the Valve Steam project.
t-db is ORM C++ library with simple interfaces and many database driver supporting.
Features:
WebApp - high scalable web development framework.
QtBridge - work with Qt library objects so easy.
Chomoko is a simple, light-weight, intuitive message transferring library. Pure C++ (with sockets), Open Source (GPL), Performance-Oriented, Assured (Reliable), Once Delivery, Point-to-Point, Easy to Setup and Use, Simple, and Clean
Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
TUT performs all required tasks that one can expect from unit test framework, but at the same time is small and robust (about 2.5k SLOC with 98% self-test coverage). Deploying TUT is very fast, since it is a header-only library.
A C++ RAII ( Resource Allocation Is Initialization ) implementation of an automatic pointer/reference. Pointable/Referenced objects are handled in a manner similar to Python. Strives to have the simplest syntax possible.