Showing 242 open source projects for "gnu science"

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  • 1
    myMAS is a framework for writing distributed, agent based Java applications.
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  • 2
    Maiden-core is a Linux kernel robotics API module, extensible in Erc. The Maiden Project also documents and develops the Maiden architecture for mobile robots, a set of (optional) designs and standards for robots using the Maiden-core API.
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  • 3
    Object Oriented Standard of Measure Java Library for unit conversion, calculation, lookup, etc
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  • 4
    Lino is a suite of Python packages for IT professionals who offer business applications for small and medium-sized enterprises.
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  • 5
    JACOB stands for [J]ava [A]gent [C]ontainer [OB]jects. Its purpose is to provide a framerwork for developing Agent Applications (by plugins). Applicability in the domain of distributed computing, decentralized job scheduling and simple P2P frameworks.
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  • 6
    A .NET physics modeling and simulation library aiming at modularity, flexibility and extensibility. "Lamp" stands for "Lamp abstract managed physics"
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  • 7
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  • 8
    Libpovread is a library that allows files in the POV-ray file format to be read into C++ objects. The library will consist of several layers which will allow rendering methods and output format to be configured.
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  • 9
    PeerVibes is a framework for creating applications based on peer-to-peer networks. This framework provides the necessary tools and architecture to build complex applications such as collaborative work support and distributed backup.
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  • 10
    AutoMan is an extension to the SOFA: Simulation Open Framework Architecture. It provides an easier to use programming interface an allows all simulations developed therein to be run in VR.
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  • 11
    To build an interface for all of the most popular 2-D graphic, audio and network libraries, and to create a powerful simple-to-use toolkit that allows programmers to quickly build, release and maintain a single-window 2-D game project.
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  • 12
    This project proposes a concrete BPEL4People syntax that complies with the WS-BPEL specification and realises a system that can be coupled with a BPEL engine in order to integrate human tasks into business processes.
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  • 13
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
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  • 14
    You can execute your computationally intensive applications on various machines simultaneously. You can command multiple computers from a single site and more. This is a Grid middleware and a remote administrator also.
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  • 15
    Web Objects in XML (Framework) is an interoperable and lightweight system for distributed objects. It is currently built in Java and C#. Remote objects are serialized in a standard XML format, and they are accessible trough their own URL.
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  • 16
    Hibernate Injector is an extension which enables dependency injection for managed entities. The motivation has come from the need to enable rich domain models, using Hibernate. HInjector works with Pico, Spring, Guice and even with your own DI provider.
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  • 17
    JavaGO is an Open Source Java library for the Game of GO (weiqi, baduk) analysis. Implements: base game classes, montecarlo simulations, SGF reader/writer, game variants, GTP, etc. Elegant interfaces/class design. Speed efficient w/small footprint. TDD.
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