Showing 3 open source projects for "video-making"

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  • 1
    APNGKit

    APNGKit

    High performance and delightful way to play with APNG format in iOS

    ...Unlike traditional static PNG images, APNG supports frame-by-frame animation with full-color images and transparency — yielding better visual fidelity than GIFs while remaining efficient. APNGKit offers a friendly API (e.g. APNGImage, APNGImageView) that behaves similarly to the standard image/image-view pattern, making it easy for iOS/macOS developers to adopt without learning complex new APIs. It handles loading, decoding, timing, and rendering of animated PNG frames, providing smooth animations, correct color and transparency handling, and performance optimizations. The library supports modern Apple platforms (iOS, macOS, tvOS, visionOS) and works with standard dependency managers (Swift Package Manager, CocoaPods), making integration into existing projects straightforward.
    Downloads: 0 This Week
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 3
    PanelKit

    PanelKit

    A UI framework that enables panels on iOS.

    This framework does all the heavy lifting for dragging panels, pinning them and even moving/resizing them when a keyboard is shown/dismissed. A lot of effort has gone into making the API simple for a basic implementation, yet very customizable if needed. Since PanelKit is protocol based, you don't need to subclass anything in order to use it. A panel is explicitly (without your action) shown in a UINavigationController, but the top bar can be hidden or styled as with any UINavigationController.
    Downloads: 0 This Week
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