Showing 11 open source projects for "package"

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  • 1
    Carthage

    Carthage

    A simple, decentralized dependency manager for Cocoa

    Carthage is intended to be the simplest way to add frameworks to your Cocoa application. Carthage builds your dependencies and provides you with binary frameworks, but you retain full control over your project structure and setup. Carthage does not automatically modify your project files or your build settings. Get Carthage by running brew install carthage or choose another installation method. Create a Cartfile in the same directory where your .xcodeproj or .xcworkspace is. List the desired...
    Downloads: 1 This Week
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  • 2
    APNGKit

    APNGKit

    High performance and delightful way to play with APNG format in iOS

    ...It handles loading, decoding, timing, and rendering of animated PNG frames, providing smooth animations, correct color and transparency handling, and performance optimizations. The library supports modern Apple platforms (iOS, macOS, tvOS, visionOS) and works with standard dependency managers (Swift Package Manager, CocoaPods), making integration into existing projects straightforward.
    Downloads: 0 This Week
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  • 3
    ResponseDetective

    ResponseDetective

    Sherlock Holmes of the networking layer

    ResponseDetective is a non-intrusive framework for intercepting any outgoing requests and incoming responses between your app and your server for debugging purposes. For ResponseDetective to work, it needs to be added as a middleman between your (NS)URLSession and the Internet.
    Downloads: 0 This Week
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  • 4
    SwiftyStoreKit

    SwiftyStoreKit

    Lightweight in app purchases Swift framework for iOS

    ...If you've shipped an app in the last five years, you're probably good to go. Some features (like discounts) are only available on new OS versions. There are a number of ways to install SwiftyStoreKit for your project. Swift Package Manager, CocoaPods, and Carthage integrations are the preferred and recommended approaches. The Swift Package Manager is a tool for automating the distribution of Swift code and is integrated into Xcode and the Swift compiler. This is the recommended installation method. Updates to SwiftyStoreKit will always be available immediately to projects with SPM. ...
    Downloads: 0 This Week
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  • 5
    BlueSocket

    BlueSocket

    Socket framework for Swift using the Swift Package Manager

    Socket framework for Swift using the Swift Package Manager. Works on iOS, macOS, and Linux.
    Downloads: 0 This Week
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  • 6
    SwiftKit

    SwiftKit

    Start your next Open-Source Swift Framework

    ...The compatibilityTests lane will verify that your Kit is Carthage, CocoaPods and Swift Package Manager compatible.
    Downloads: 0 This Week
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  • 7
    MultipeerKit

    MultipeerKit

    MultipeerConnectivity + Codable

    A high-level abstraction built on top of the MultipeerConnectivity framework, which allows iOS, macOS and tvOS devices to exchange data between them over Wi-Fi networks, peer-to-peer Wi-Fi, and Bluetooth. In order for MultipeerKit to work when running on iOS 14, you will have to include two keys in your app's Info.plist file. For the privacy key, include a human-readable description of what benefit the user gets by allowing your app to access devices on the local network. The Bonjour...
    Downloads: 0 This Week
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  • 8
    RxCombine

    RxCombine

    Bi-directional type bridging between RxSwift

    RxCombine provides bi-directional type bridging between RxSwift and Apple's Combine framework. This is highly experimental, and basically just a quickly-put-together PoC. I gladly accept PRs, ideas, opinions, or improvements. Check out the Example App in the ExampleApp folder. Run pod install before opening the project. RxCombine provides several helpers and conversions to help you bridge your existing RxSwift types to Combine. Relays and Subjects can be converted to their...
    Downloads: 0 This Week
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  • 9
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 7 This Week
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  • 10
    RandomKit

    RandomKit

    Random data generation in Swift

    RandomKit is a Swift framework that makes random data generation simple and easy. RandomKit is possibly also compatible with FreeBSD, Android, and Windows (under Cygwin) but has not been tested for those platforms. The RandomGenerator protocol defines basic methods for generating primitive values and randomizing a buffer. All provided types that conform to RandomGenerator have a static default value that can be passed as an inout argument to generation functions. The RandomBytesGenerator...
    Downloads: 0 This Week
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  • 11
    Spruce iOS Animation Library

    Spruce iOS Animation Library

    Swift library for choreographing animations on the screen

    ...Spruce can help designers request complex multi-view animations and not have the developers cringe at the prototype. To make everything super easy, we currently support both CocoaPods and Carthage. If you want to just do everything yourself without a package manager, checkout our releases page and download the pre-built frameworks there or you can download the exact source from this Github project. Spruce comes packed with UIView extensions meant to make your life easier when calling an animation. Let's say we want to [.fadeIn, .expand(.slightly)] our view. We will call that array of animations ourAnimations. ...
    Downloads: 0 This Week
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