Showing 3 open source projects for "mobile tools"

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  • 1
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines. Its API is intended to stay close to GPUImage2 so...
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  • 2
    Material

    Material

    A UI/UX framework for creating beautiful applications

    Welcome to Material, a UI/UX framework for creating beautiful applications. Material's animation system has been completely reworked to take advantage of Motion, a library dedicated to animations and transitions. Material provides the building blocks necessary to create stunning animations without much effort. Material is a growing project and will encounter changes throughout its development. It is recommended that the Change Log be reviewed prior to updating versions. Icons is a library...
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  • 3
    Perfect: Server-Side Swift

    Perfect: Server-Side Swift

    The Perfect core toolset and framework for Swift Developers

    Perfect is a web server and toolkit for developers using the Swift programming language to build applications and other REST services. It lets developers build using only Swift to program both the client-facing and server-side of their projects. It’s the ideal backbone for cloud and mobile technologies. Developers can be more productive and efficient using Perfect to write less code and work in one fundamental language for all their needs. With Perfect, you can write an entire project in one...
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