Showing 3 open source projects for "mirror"

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    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines. Its API is intended to stay close to GPUImage2 so...
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  • 2
    OAuth2

    OAuth2

    OAuth2 framework for macOS and iOS, written in Swift

    OAuth2 frameworks for macOS, iOS, and tvOS written in Swift 5.0. OAuth2 requires Xcode 10.2, the built framework can be used on OS X 10.11 or iOS 8 and later. Happy to accept pull requests, please see CONTRIBUTING.md. Since the Swift language is constantly evolving I have adopted a versioning scheme mirroring Swift versions: the framework version's first two digits are always the Swift version the library is compatible with, see releases. Code compatible with brand-new Swift versions should...
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  • 3
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
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