Showing 3 open source projects for "image rendering"

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  • 1
    APNGKit

    APNGKit

    High performance and delightful way to play with APNG format in iOS

    The APNGKit project is a high-performance framework for loading, displaying, and animating images in the UIKit / AppKit ecosystem (iOS, macOS, tvOS), specifically targeting the APNG (Animated PNG) image format. Unlike traditional static PNG images, APNG supports frame-by-frame animation with full-color images and transparency — yielding better visual fidelity than GIFs while remaining efficient. APNGKit offers a friendly API (e.g. APNGImage, APNGImageView) that behaves similarly to the standard image/image-view pattern, making it easy for iOS/macOS developers to adopt without learning complex new APIs. ...
    Downloads: 0 This Week
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  • 2
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    GPUImage3 is a Swift framework for GPU-accelerated image and video processing on macOS and iOS. It is the third generation of the GPUImage project and replaces the earlier OpenGL-based approach with Apple’s Metal framework. The library aims to make real-time video processing and machine vision easier by hiding much of the GPU rendering boilerplate. It supports image and video sources, custom shader-based processing, and filter pipelines.
    Downloads: 0 This Week
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  • 3
    FolioReaderKit

    FolioReaderKit

    A Swift ePub reader and parser framework for iOS

    ...Go to your storyboard file, choose or create the view controller that should present the epub reader. In the identity, the inspector set StoryboardFolioReaderContrainer as a class. Media Overlays (Sync text rendering with audio playback). TTS - Text to Speech Support, parse epub cover image, RTL Support. Vertical or/and Horizontal scrolling, share Custom Image Quotes NEW, supports multiple instances at same time, like parallel reading.
    Downloads: 0 This Week
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