Showing 3 open source projects for "generation"

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  • 1
    CardParts

    CardParts

    A reactive, card-based UI framework built on UIKit for iOS developers

    CardParts is the second-generation Card UI framework for the iOS Mint application. This version includes many updates to the original card part framework, including improved MVVM, data binding (via RxSwift), use of stack views and self-sizing collection views instead of sizing cells, 100% swift and much more. The result is a much simpler, easier-to-use, more powerful, and easier-to-maintain framework. This framework is currently used by the iOS Mint application and the iOS Turbo application...
    Downloads: 0 This Week
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 3
    RandomKit

    RandomKit

    Random data generation in Swift

    RandomKit is a Swift framework that makes random data generation simple and easy. RandomKit is possibly also compatible with FreeBSD, Android, and Windows (under Cygwin) but has not been tested for those platforms. The RandomGenerator protocol defines basic methods for generating primitive values and randomizing a buffer. All provided types that conform to RandomGenerator have a static default value that can be passed as an inout argument to generation functions. The RandomBytesGenerator...
    Downloads: 0 This Week
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