Showing 13 open source projects for "api"

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  • 1
    Airtest

    Airtest

    UI Automation Framework for Games and Apps

    ...Airtest uses image recognition technology to locate UI elements so that you can automate games and apps without injecting any code. Airtest cases can be easily run on large device farms, using the command line or python API. HTML reports with detailed info and screen recording allow you to quickly locate failure points. NetEase builds Airlab on top of the Airtest Project. AirtestIDE is an out-of-the-box GUI tool that helps to create and run cases in a user-friendly way. AirtestIDE supports a complete automation workflow. Poco adds the ability to directly access object(UI widget) hierarchy across the major platforms and game engines. ...
    Downloads: 10 This Week
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  • 2
    Foundation

    Foundation

    Provides core utilities, internationalization, and OS independence

    ...It provides primitive classes and introduces several paradigms that define functionality not provided by either the Objective-C runtime and language or Swift standard library and language. This project, swift-corelibs-foundation, provides an implementation of the Foundation API for platforms where there is no Objective-C runtime. On macOS, iOS, and other Apple platforms, apps should use the Foundation that comes with the operating system. Our goal is for the API in this project to match the OS-provided Foundation and abstract away the exact underlying platform as much as possible. We believe that the Swift standard library should remain small and laser-focused on providing support for language primitives.
    Downloads: 0 This Week
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  • 3
    SwiftNIO

    SwiftNIO

    Network application framework for protocol servers and clients

    ...Low-level protocol implementations are often a collection of ChannelHandlers that implement a protocol but still require the user to have a good understanding of SwiftNIO. Often, low-level protocol implementations will then be wrapped in high-level libraries with a nicer, more user-friendly API. High-level implementations are usually libraries that come with an API that doesn't expose SwiftNIO's ChannelPipeline and can therefore be used with very little (or no) SwiftNIO-specific knowledge. The implementations listed below do still do all of their I/O in SwiftNIO and integrate really well with the SwiftNIO ecosystem. SwiftNIO aims to support all of the platforms where Swift is supported. ...
    Downloads: 0 This Week
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  • 4
    SDWebImageSwiftUI

    SDWebImageSwiftUI

    SwiftUI Image loading and Animation framework powered by SDWebImage

    ...It brings all your favorite features from SDWebImage, like async image loading, memory/disk caching, animated image playback and performances. The framework provide the different View structs, which API match the SwiftUI framework guideline. If you're familiar with Image, you'll find it easy to use WebImage and AnimatedImage. Since SDWebImageSwiftUI is built on top of SDWebImage, it provide both the out-of-box features as well as advanced powerful features you may want in real world Apps.
    Downloads: 0 This Week
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  • 5
    Vapor

    Vapor

    A server-side Swift web framework

    Non-blocking, event-driven architecture built on top of Apple's SwiftNIO. Written in Swift, the powerful programming language that is also easy to learn. Expressive, protocol-oriented design with a focus on type-safety. Vapor is more than just a web framework. The project includes over a hundred official and community maintained server-first Swift packages. Vapor's documentation covers everything from creating your first application to building large projects. The definitive book on building...
    Downloads: 0 This Week
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  • 6
    Swift Cross UI

    Swift Cross UI

    A cross-platform declarative UI framework, inspired by SwiftUI

    SwiftCrossUI implements a simple API similar but not identical to SwiftUI, allowing you to use the basic concepts of SwiftUI to create a cross-platform desktop app. SwiftCrossUI is designed to be flexible and can work with different backends, but has a focus on using GTK+ through SwiftGTK. Create cross-platform desktop apps for macOS, Linux and Windows. Work has been started to support multiple different backends.
    Downloads: 0 This Week
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  • 7
    APNGKit

    APNGKit

    High performance and delightful way to play with APNG format in iOS

    ...Unlike traditional static PNG images, APNG supports frame-by-frame animation with full-color images and transparency — yielding better visual fidelity than GIFs while remaining efficient. APNGKit offers a friendly API (e.g. APNGImage, APNGImageView) that behaves similarly to the standard image/image-view pattern, making it easy for iOS/macOS developers to adopt without learning complex new APIs. It handles loading, decoding, timing, and rendering of animated PNG frames, providing smooth animations, correct color and transparency handling, and performance optimizations. ...
    Downloads: 0 This Week
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  • 8
    SwiftyStoreKit

    SwiftyStoreKit

    Lightweight in app purchases Swift framework for iOS

    SwiftyStoreKit is a lightweight In App Purchases framework for iOS, tvOS, watchOS, macOS, and Mac Catalyst. SwiftyStoreKit makes it easy for an incredible number of developers to seemlessly integrate in-App Purchases. This project, however, is now community-led. We need help building out features and writing tests. If you've shipped an app in the last five years, you're probably good to go. Some features (like discounts) are only available on new OS versions. There are a number of ways to...
    Downloads: 0 This Week
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  • 9
    Bluejay

    Bluejay

    A simple Swift framework for building reliable Bluetooth LE apps

    ...Bluejay's primary goals are to simplify talking to a single Bluetooth LE peripheral. Make it easier to handle Bluetooth operations reliably. Take advantage of Swift features and conventions. A callback-based API. A FIFO operation queue for more synchronous and predictable behaviour. A background task mode for batch operations that avoids the "callback pyramid of death". Simple protocols for data serialization and deserialization. An easy and safe way to observe connection states. Powerful background restoration support. Extended error handling and logging support.
    Downloads: 0 This Week
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  • 10
    CoreRender

    CoreRender

    UIKit a-là SwiftUI.framework

    CoreRender is a SwiftUI-inspired API for UIKit (that is compatible with iOS 10+ and ObjC). CoreRender uses a declarative API to define UI components. You simply describe the layout for your UI based on a set of inputs and the framework takes care of the rest (diff and reconciliation from virtual view hierarchy to the actual one under the hood). CoreRender includes the robust and battle-tested Facebook's Yoga as default layout engine.
    Downloads: 0 This Week
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  • 11
    WKZombie

    WKZombie

    WKZombie is a Swift framework for iOS/OSX to navigate within websites

    WKZombie is a Swift framework for iOS/OSX to navigate within websites and collect data without the need of a User Interface or API, also known as a Headless browser. It can be used to run automated tests/snapshots and manipulate websites using Javascript. WKZombie is an iOS/OSX web-browser without a graphical user interface. It was developed as an experiment in order to familiarize myself with using functional concepts written in Swift 4. It incorporates WebKit (WKWebView) for rendering and hpple (libxml2) for parsing the HTML content. ...
    Downloads: 0 This Week
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  • 12
    Spots

    Spots

    Spots is a cross-platform view controller framework

    ...So, moving your UI declaration to a backend is as easy as pie. Data source and delegate setup is handled by Spots, so there is no need for you to do that manually. The public API is jam-packed with convenience methods for performing mutation, it is as easy as working with a regular collection type. At the top level of Spots, you have the SpotsController which is the replacement for your view controller.
    Downloads: 0 This Week
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  • 13
    PanelKit

    PanelKit

    A UI framework that enables panels on iOS.

    This framework does all the heavy lifting for dragging panels, pinning them and even moving/resizing them when a keyboard is shown/dismissed. A lot of effort has gone into making the API simple for a basic implementation, yet very customizable if needed. Since PanelKit is protocol based, you don't need to subclass anything in order to use it. A panel is explicitly (without your action) shown in a UINavigationController, but the top bar can be hidden or styled as with any UINavigationController.
    Downloads: 0 This Week
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