Showing 98 open source projects for "tiny-core-plus"

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  • 1
    A Unix desktop environment, using multi-processing as the principle method of program partitioning and built around the everything-is-a-file assumption, with scripting using the programming language Haskell.
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  • 2
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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  • 3
    The goal of this project is to provide a set of Python bindings for the RakNet UDP network library version 3.0. RakNet-Python is implemented with the help of Boost.Python library and tries to mimic RakNet's original C++ interface.
    Downloads: 0 This Week
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  • 4
    Boom is a game engine for easily and quickly creating Bomberman-like games.
    Downloads: 0 This Week
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  • 5
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
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  • 6
    The main purpose of the Moonlight Engine is to be a general 2D game engine geared towards tile-based games, and RPGs specifically. Support for online games is also planned.
    Downloads: 1 This Week
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  • 7
    fgen is a free command line tool that facilitates cross platform c++ development, including header generation, cpp file generation, makefile generation, unit test framework generation, etc.
    Downloads: 0 This Week
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  • 8
    This project aims at writing a threaded, object-oriented and scriptable game engine targetting the .NET platform, using a mixture of c# or managed c++ ports of famous c/c++ components such as OGRE, CEGUI, Newton, Lua, Python, Audiere, OpenAL, etc...
    Downloads: 1 This Week
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  • 9
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 10
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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  • 11
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
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  • 12
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 1 This Week
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  • 13
    ACDK - Artefaktur Component Development Kit - is a platform independent C++-framework similar to Java or C#/.NET for generating distributed and scriptable components and applications.
    Downloads: 0 This Week
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  • 14

    Shovel Library

    Simple graphics, keyboard and mouse library with a C interface

    .... === Functions include === * Window creation * 32-bit RGBA bitmap creation * Fast software based drawing routines (pixels, lines, text etc) * Mouse and keyboard input === Details === * Written in C * Python bindings provided * Permissive BSD licence * Win32 version currently. Linux and Mac planned. === Performance === Running on Windows XP on an Intel Core i3 530 (3.4 GHz): * Putpixel - 31 million per second * Rectangle fill - 11 billion pixels per second * Text render - 11 million characters per second (8 point, fixed width font)
    Downloads: 0 This Week
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  • 15
    The project works to illustrate implementations of the portable OpenFPGA GenAPI standard for multiple language environments.
    Downloads: 0 This Week
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  • 16
    A simple messaging system designed for rapid deployment on robotic platforms. Based on the venerable Inter-Process Communication Package, simpleIPC offers several key extensions: units, auto-discovery, message descriptors, and a Python wrapper. See Soto.
    Downloads: 0 This Week
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  • 17
    UANA (Universal Abstract Numerical Algorithm) is a c++ api for developers to write algorithms independant of the underlying data container classes.
    Downloads: 0 This Week
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  • 18

    x3py

    C++ Plugin Framework integrated with Python.

    x3py is designed as a plugin-framework that uses C++ and STL. This framework can integrate with languages including Python by using SWIG.
    Downloads: 0 This Week
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  • 19
    mgE3D - mgEngine3D is an unfinished 3D Engine based on OpenGL. By now it provided several features like scenetree, mesh/skeleton mesh rendering and animation, terrain, materials, textures, multiple viewports, Python exporter for Blender and so on.
    Downloads: 0 This Week
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  • 20

    CoSimA+

    The Co-Simulation Adaptation Platform

    The co-simulation adapation platform serves as programming framework and middleware to enable coupling of distributed, heterogeneous numerical models. The framework facilitates the adaptation and integration of new sub-models into a common simulation platform.
    Downloads: 0 This Week
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  • 21
    The Open Distributed Framework project is aimed at developing an open-source, cross-platform framework for distributed, high-performance physical modelling and simulation.
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  • 22

    PyOptFrame-LEGACY

    PyOptFrame-LEGACY is Python OptFrame v2. Newest version v5 on github.

    PyOptFrame-LEGACY is a Python version of OptFrame v2, proposed in 2011, now superseeded in 2021 by v5 on GitHub and PIP. The main objective is to provide the same interface to OptFrame C++ optimization framework, including classic metaheuristics such as genetic algorithms, simulated annealing, variable neighborhood search, first/best/multi-improvement, hill climbing, and multi-objective methods such as nsga-ii. See NEWEST version v5 on GitHub and PIP. Please try Official pyoptframe on...
    Downloads: 0 This Week
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  • 23
    Top Engine the Semantic Web Engine for the Enterprise. Top Engine is a Business Rule Engine that utilize OWL DL ontologies for vocabulary primitive to write rules on top of ontology. Top Engine support forward and backward chaining with truth maintenance
    Downloads: 0 This Week
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