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    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
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    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

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    The CodeTime platform covers every aspect of parallel software from authoring, through distribution, to run-time. Its goals are: high programmer productivity; write once, run high performance anywhere; and wide acceptance.
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    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
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