23 projects for "sharp" with 2 filters applied:

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  • 1
    Avalonia

    Avalonia

    A cross-platform UI framework for .NET

    Avalonia is a cross-platform UI framework for dotnet, providing a flexible styling system and supporting a wide range of Operating Systems such as Windows, Linux, macOS. Avalonia is mature and production-ready. We also have in beta release support for iOS, Android and in early stages support for browsers via WASM. Avalonia is open source, free to use, and always will be. Clone the source today to dig deeper. The free VS extension provides everything needed to start, including a XAML...
    Downloads: 11 This Week
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  • 2
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 5 This Week
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  • 3
    Xamarin.iOS & Xamarin.Mac

    Xamarin.iOS & Xamarin.Mac

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS

    Bridges the worlds of .NET with the native APIs of macOS, iOS, tvOS, and watchOS. This module is the main repository for both Xamarin.iOS and Xamarin.Mac. These SDKs allow us to create native iOS, tvOS, watchOS and macOS applications using the same UI controls we would in Objective-C and Xcode, except with the flexibility and elegance of a modern language (C#), the power of the .NET Base Class Library (BCL), and two first-class IDEs—Visual Studio for Mac and Visual Studio—at our fingertips....
    Downloads: 4 This Week
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  • 4
    Loxodon Framework

    Loxodon Framework

    An MVVM & Databinding framework that can use C# and Lua

    LoxodonFramework is a lightweight MVVM(Model-View-ViewModel) framework built specifically to target Unity3D. Databinding and localization are supported. It has a very flexible extensibility. It makes your game development faster and easier. For tutorials, examples, and support, please see the project. You can also discuss the project in the Unity Forums. The plugin is compatible with MacOSX, Windows, Linux, UWP, WebGL, IOS, and Android, and provides all the source code of the project. If you...
    Downloads: 2 This Week
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  • 5
    ServiceStack

    ServiceStack

    Simple, fast, versatile and full-featured services framework

    One framework to power them all. Write your HTTP APIs once and take advantage of end-to-end typed integrations for all popular web, mobile and desktop platforms. ServiceStack's primary goal is to enhance the value of System APIs which serve as the blueprint that most features centered around. By using simple & pure dependency-free DTO models decoupled from any implementation we're free to continue layering on features which now sees ServiceStack APIs as the most versatile in the world where...
    Downloads: 3 This Week
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  • 6
    NLua

    NLua

    Bridge between Lua and the .NET

    Bridge between Lua world and the .NET (compatible with .NET/UWP/Mac/Linux/Android/iOS/tvOS). NLua is a fork project of LuaInterface (from Fábio Mascarenhas/Craig Presti). You can use/instantiate any .NET class without any previous registration or annotation. NLua runs on top of KeraLua binding, it encodes the string using the ASCII encoding by default. If you want to use UTF-8 encoding, just set the Lua.State.Encoding property to Encoding.UTF8. Calling instance methods: To call instance...
    Downloads: 1 This Week
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  • 7
    Adaptive Cards

    Adaptive Cards

    A new way for developers to exchange card content

    Adaptive Cards are platform-agnostic snippets of UI, authored in JSON, that apps and services can openly exchange. When delivered to a specific app, the JSON is transformed into native UI that automatically adapts to its surroundings. It helps design and integrate lightweight UI for all major platforms and frameworks. Modern digital life is hectic. Users are constantly switching between devices, apps, and services to get their job done. Adaptive Cards help you increase engagement and...
    Downloads: 0 This Week
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  • 8
    MvvmCross

    MvvmCross

    The .NET MVVM framework for cross-platform solutions

    Build clean, pixel perfect, native UIs. Share behavior and business logic in a single codebase across supported platforms, using the Model-View-ViewModel (MVVM) design pattern. MvvmCross is a framework specifically developed for Xamarin and the mobile ecosystem. It supports Xamarin.iOS, Xamarin.Android, Xamarin.Mac, Xamarin.Forms, Universal Windows Platform (UWP) and Windows Presentation Framework (WPF). MvvmCross is a cross-platform MVVM framework. It enables developers to create apps using...
    Downloads: 0 This Week
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  • 9
    STD Foundation Classes

    STD Foundation Classes

    Object oriented frameworks - PowerBuilder, PowerServer & InfoMaker!

    by Chris Pollach (http://chrispollach.blogspot.ca) A fully integrated "object oriented" set of PB Classes for the following products: PowerBuilder, PowerClient & PowerServer. The framework greatly enhances the development process by making the PowerBuilder developer significantly more productive! License: https://sourceforge.net/projects/stdfndclass/files/License (Open Source) => Updated version of the STD "Integrated" framework 2026R1 build 2026.1.0.467 was released to production...
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    Downloads: 27 This Week
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  • 10
    AL-IV

    AL-IV

    ALFOUR Programming language. Simple, safe, power, multi-platform.

    A programming language AL-IV (ALFOUR) is a high-level imperative object oriented programming language with minimal introduction level, easy porting to any platform claiming a very high level of safety and stability, with a controllable level of code protection, high efficiency of an executable code, full independence from a target platform, minimal enter level.
    Downloads: 8 This Week
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  • 11
    MockHttp for HttpClient

    MockHttp for HttpClient

    Testing layer for Microsoft's HttpClient library

    MockHttp is a testing layer for Microsoft's HttpClient library. It allows stubbed responses to be configured for matched HTTP requests and can be used to test your application's service layer. MockHttp defines a replacement HttpMessageHandler, the engine that drives HttpClient, that provides a fluent configuration API and provides a canned response. The caller (eg. your application's service layer) remains unaware of its presence. MockHttpMessageHandler defines both When and Expect, which...
    Downloads: 0 This Week
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  • 12

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 116 This Week
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  • 13
    Xamarin.Forms Samples

    Xamarin.Forms Samples

    Sample apps built using the Xamarin.Forms framework

    The samples in this repository demonstrate how to use different aspects of Xamarin.Forms to build cross-platform apps for iOS, Android, and the Universal Windows Platform (UWP). Please visit Microsoft code sample browser to download individual samples. Xamarin.Forms lets you build native apps using a .NET cross-platform UI toolkit that targets the mobile, tablet, and desktop form factors on Android, iOS, and more.
    Downloads: 1 This Week
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  • 14
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 15
    DotNetOpenServer SDK

    DotNetOpenServer SDK

    Lightweight fully extendable client/server application framework

    DotNetOpenServer SDK is an open source lightweight fully extendable TCP socket client/server application framework enabling developers to create highly efficient, fast, secure and robust cloud based smart mobile device and desktop applications. Why? Unlike most application server frameworks, which are implemented over slow inefficient stateless protocols such as HTTP, REST and SOAP that use bulky ASCII data formats such as JSON and XML, DotNetOpenServer has been built from the ground up with...
    Downloads: 0 This Week
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  • 16
    Gestionnaire de Mots de Passe

    Gestionnaire de Mots de Passe

    Un gestionnaire de mots de passe en C#

    Le Gestionnaire de Mots de Passe est un petit utilitaire codé en C#, il permet de stocker tout les mots de passe que l'on utilise de façon simple et sécurisé, les mots de passe sont stockés dans un fichier chiffré protégé par le mot de passe principal du logiciel.
    Downloads: 0 This Week
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  • 17
    Production Ready Eleflex

    Production Ready Eleflex

    ELEFLEX is a C# framework for SOA, ESB and code generation solutions.

    This project moved to GitHub. Please go to https://github.com/productionReady/eleflex/ to get the latest source code.
    Downloads: 0 This Week
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  • 18
    Tethys.Logging

    Tethys.Logging

    Simple logging & enhancements for existing logging frameworks.

    Simple logging & enhancements for existing logging frameworks. Tethys.Logging has moved to github: https://github.com/tngraf/Tethys.Logging
    Downloads: 0 This Week
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  • 19

    WinCC Open Architecture C# Framework

    C# Framework for WinCC OA Open Architecture connectivity (XMLRPC)

    Author: Andreas Vogler Homepage: www.rocworks.at Communication .Net client to WinCC Open Architecture. Works fine with MonoTouch and Mono for Android! GPLv3 License is used for the public domain. If you plan to use it in a CLOSED SOURCE project, please get in touch with me - andres.vogler@gmail.com ! Communication can be done directly with XMLRPC or with the included proxy: * .net remoting is used for "commands" from the client to the proxy (dpConnect, dpQueryConnect). * tcp...
    Downloads: 0 This Week
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  • 20
    LIEL (Language Independent Extension Library) is a language-agnostic library containing solutions to various programming problems and extending the capabilities of existing frameworks and code libraries.
    Downloads: 0 This Week
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  • 21
    bbv.Common.Mobile is a hybrid porting of bbv.Common library which contains components and functionalities including: (a)synchronous notification component with thread switching, enum based state machine, programmatic context based rule engine. For docu
    Downloads: 0 This Week
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  • 22
    The Companion platform supports developing mobile applications based on a building block concept. It consists of a framework, basic reusable modules (e.g., GPS positioning, map display) and a library implemented on top of the .NET Compact Framework.
    Downloads: 0 This Week
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  • 23
    Model View Controller framework for .NET CF.
    Downloads: 0 This Week
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