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The GNAVI project provides GWindows, a Rapid Application Development framework for Graphical User Interfaces on MS Windows.
The durable Open Source answer to Delphi and Visual Basic.
Alire crate: https://alire.ada.dev/crates/gwindows
Mirror: https://github.com/zertovitch/gwindows
The Windows Extension (WE) is an encapsulation of Windows API. The distinct features of WE are: 1. C++ interface; 2. simple interface for common usage, but advanced usage; 3. low coupling degree; 4. no framework, no pattern.
Apache Cayenne, Wicket, CXF, GWT, EJB examples as a framework
Yet another (different) framework.
Examples around Apache Cayenne. Using different technologies like
Apache CXF
Google Web Toolkit
EJB
Apache Wicket
Eclipse RCP
Java
ANSI C
Perl
Python
Bash
WE MOVED TO GITHUB.COM !! All sources are now in git on github.com - search for yafra project. Thanks sf.net for the very good service in the past - but now it was time to move on!
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
WOSH is a multi-platform message-oriented middleware written in ANSI C++. Service oriented architecture, designed for network distributed computing. Already working: Audio multimedia, X10, remote control (WinMobile, GTalk) and much more..
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.