Showing 6 open source projects for "windows codecs"

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  • 1
    TarpC

    TarpC

    An RPC framework for Rust with a focus on ease of use

    tarpc is an asynchronous RPC framework for Rust that embraces Rust’s type system and futures to generate ergonomic client and server stubs. Services are declared in pure Rust, and procedural macros expand those definitions into request/response types, trait implementations, and strongly typed stubs. The framework is transport-agnostic: it commonly uses Tokio with serde-based codecs, but you can plug in your own framing and serialization. It bakes in RPC concerns such as deadlines,...
    Downloads: 0 This Week
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  • 2
    howler.js

    howler.js

    Javascript audio library for the modern web

    howler.js is an audio library for the modern web. It defaults to Web Audio API and falls back to HTML5 Audio. This makes working with audio in JavaScript easy and reliable across all platforms. Additional information, live demos and a user showcase are available at howlerjs.com. Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for...
    Downloads: 0 This Week
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  • 3
    Netty

    Netty

    An event-driven asynchronous network application framework

    Netty is an asynchronous, event-driven networking framework for the JVM that simplifies building high-performance clients and servers. It wraps Java NIO with a channel/handler pipeline model, enabling clean composition of codecs, TLS, and application logic with minimal overhead. Its ByteBuf abstractions, buffer pooling, and zero-copy techniques help reduce GC pressure and improve throughput under heavy I/O. Support for common protocols—HTTP/1.1, HTTP/2, WebSocket, and raw TCP/UDP—makes it a...
    Downloads: 0 This Week
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  • 4
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 5
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    ...CSCore is a free .NET audio library which is completely written in C#. Although it is still a rather young project, it offers tons of features like playing or capturing audio, en- or decoding many different codecs, effects and much more! CSCore is based on a very extensible architecture that allows you to make it fit to your needs without any major effort. You can build music players, voice chats, audio recorders and so on! Supported platforms, Windows only, Linux and mac experimental. Optimized performance though the usage of CLI instructions provided by a custom post compiler.
    Downloads: 2 This Week
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  • 6
    Preon is a Java library for building codecs for bitstream-compressed data in a declarative way. Think JAXB or Hibernate, but then for binary encoded data.
    Downloads: 1 This Week
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