Showing 9 open source projects for "texture"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New to Google Cloud? Get $300 in credits to explore Compute Engine, BigQuery, Cloud Run, Gemini Enterprise Agent Platform, and more.

    Start your next project with $300 in free Google Cloud credit. Spin up VMs, run containers, query petabytes in BigQuery, or build agents with Gemini Enterprise Agent Platform. Once your credits are used, keep building with 20+ always-free tier products including Compute Engine, Cloud Storage, GKE, and Cloud Run functions. No commitment required—just sign up and start building.
    Claim $300 Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    L7

    L7

    Large-scale WebGL-powered geospatial data visualization analysis

    ...L7 focuses on the visual expression of data, and realizes clear and effective expression from data to information through the setting of visual variables such as color, size, texture, direction, and volume. L7 can meet common map charts, visual analysis of BI systems, and application system development needs such as spatial information management and analysis in the fields of GIS, transportation, electricity, land, agriculture, and cities. Supports many base map, many rendering engines, and layer free customization, extension, combination. ...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    MetalPetal

    MetalPetal

    A GPU accelerated image and video processing framework built on Metal

    ...It does directly represent image bitmap data instead it has all the information necessary to produce an image or more precisely a MTLTexture. It consists of two parts, a recipe of how to produce the texture (MTIImagePromise) and other information such as how a context caches the image (cachePolicy), and how the texture should be sampled (samplerDescriptor). MetalPetal does a lot of optimizations for you under the hood.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    ...Any rendering engine works; Cycles, Eevee, and Octane have all been used by the community. This add-on only works in Blender, a Cinima 4D port is being investigated. Every object, model, texture, camera, light etc. must be in the same .blend file! If you have mulitiple .blend files, Blend_My_NFTs is unable to open and process them. It's recommended to keep your file's total size 5gb.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    DifferenceKit

    DifferenceKit

    A fast and flexible O(n) difference algorithm framework

    A fast and flexible O(n) difference algorithm framework for Swift collection. The algorithm is optimized based on the Paul Heckel’s algorithm. This is a diffing algorithm developed for Carbon, works stand alone. The algorithm optimized based on the Paul Heckel’s algorithm. See also his paper A technique for isolating differences between files released in 1978. It allows all kind of diffs to be calculated in linear time O(n). RxDataSources and IGListKit are also implemented based on his...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

    Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.

    Cloud SQL Enterprise Plus delivers near-zero downtime with 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server.
    Try Free
  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 8 This Week
    Last Update:
    See Project
  • 6
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Integrated with Chipmunk physics engine (Served as an extension). Tile Map support. Orthogonal, Isometric and Hexagonal. Parallax scrolling (Served as an extension). Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). Integrated Slow motion/Fast forward. Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Ligthweight Toolkit is a framework which uses LWJGL. It makes easier some aspects (input, picture loading, code organisation, ...), and allows to focus on the game code.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
    Downloads: 6 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • Previous
  • You're on page 1
  • Next