Showing 6 open source projects for "sound control"

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  • 1
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects. There’s also a great selection of high-performance building blocks for signal-processing programmers familiar...
    Downloads: 12 This Week
    Last Update:
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  • 2
    howler.js

    howler.js

    Javascript audio library for the modern web

    ...Single API for all audio needs, defaults to Web Audio API and falls back to HTML5 Audio, handles edge cases and bugs across environments, supports all codecs for full cross-browser support, automatic caching for improved performance, control sounds individually, in groups or globally, playback of multiple sounds at once. Easy sound sprite definition and playback, full control for fading, rate, seek, volume, etc. Easily add 3D spatial sound or stereo panning, modular - use what you want and easy to extend. No outside dependencies, just pure JavaScript. As light as 7kb gzipped.
    Downloads: 5 This Week
    Last Update:
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  • 3
    SoundHelix

    SoundHelix

    Versatile algorithmic random music generation software written in Java

    SoundHelix is a free versatile Java framework for algorithmic random music composition. SoundHelix can generate random songs, play them (for example, on any number of MIDI devices or MIDI-capable software synthesizers) and is highly customizable using XML configuration. SoundHelix also allows writing the generated music as MIDI files. SoundHelix produces music that is actually enjoyable to listen to.
    Downloads: 19 This Week
    Last Update:
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  • 4
    Scrupp is a cross-platform 2D engine which uses SDL and OpenGL for visualization. It is controlled by external Lua scripts. The core supports various image, sound, music and font formats. The hard work is done by plugins written in Lua.
    Downloads: 0 This Week
    Last Update:
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  • 5
    A framework built in using Flex 3 that provides the basic functionality of user interaction and audio control.
    Downloads: 0 This Week
    Last Update:
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  • 6
    LusidOSC is an open initiative to define and support a layer for unique spatial input devices using Open Sound Control. LusidOSC cleanly connects spatial interfaces with user-level applications via a simple, extendable OSC protocol.
    Downloads: 0 This Week
    Last Update:
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