Showing 26 open source projects for "simple games"

View related business solutions
  • Our Free Plans just got better! | Auth0 Icon
    Our Free Plans just got better! | Auth0

    With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

    You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
    Try free now
  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

    BigQuery automates data prep, analysis, and predictions with built-in AI assistance.

    Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
    Try Free
  • 1
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    .NET Runtime

    .NET Runtime

    Cross-platform runtime for cloud, mobile, desktop, and IoT apps

    .NET is a free, cross-platform, open source developer platform for building many different types of applications. With .NET, you can use multiple languages, editors, and libraries to build for web, mobile, desktop, games, and IoT. You can write .NET apps in C#, F#, or Visual Basic. C# is a simple, modern, object-oriented, and type-safe programming language. F# is a cross-platform, open-source, functional programming language for .NET. It also includes object-oriented and imperative programming. Visual Basic is an approachable language with a simple syntax for building type-safe, object-oriented apps. ...
    Downloads: 34 This Week
    Last Update:
    See Project
  • 3
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    EnTT

    EnTT

    A fast and reliable entity component system (ECS) and much more

    EnTT is a header-only, tiny and easy to use library for game programming and much more written in modern C++. Among others, it's used in Minecraft by Mojang, the ArcGIS Runtime SDKs by Esri and the amazing Ragdoll. The entity-component-system (also known as ECS) is an architectural pattern used mostly in game development. This project started off as a pure entity-component system. Over time the codebase has grown as more and more classes and functionalities were added. Statically generated...
    Downloads: 1 This Week
    Last Update:
    See Project
  • AI-powered service management for IT and enterprise teams Icon
    AI-powered service management for IT and enterprise teams

    Enterprise-grade ITSM, for every business

    Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity. Maximize operational efficiency with refreshingly simple, AI-powered Freshservice.
    Try it Free
  • 5
    Java Telegram Bot API

    Java Telegram Bot API

    Telegram Bot API for Java

    ...A bot can offer paid services or work as a virtual storefront. Create custom tools. A bot may provide you with alerts, weather forecasts, translations, formatting or other services. Build single- and multiplayer games. A bot can offer rich HTML5 experiences, from simple arcades and puzzles to 3D-shooters and real-time strategy games. Build social services. A bot could connect people looking for conversation partners based on common interests or proximity.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    Workerman

    Workerman

    An asynchronous event driven PHP socket framework

    Workerman is an open source high-performance asynchronous PHP socket framework . Supports high concurrency, ultra-high stability, and is widely used in mobile apps, mobile communications, WeChat applets, mobile game servers, online games, PHP chat rooms, hardware communications, smart homes, Internet of Vehicles, Internet of Things and other fields Development. Support TCP long connection, support Websocket, HTTP and other protocols, support custom protocol. It has many high-performance...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 7
    ML.NET

    ML.NET

    Open source and cross-platform machine learning framework for .NET

    ...ML.NET lets you re-use all the knowledge, skills, code, and libraries you already have as a .NET developer so that you can easily integrate machine learning into your web, mobile, desktop, games, and IoT apps. ML.NET offers Model Builder (a simple UI tool) and ML.NET CLI to make it super easy to build custom ML Models. These tools use Automated ML (AutoML), a cutting edge technology that automates the process of building best performing models for your Machine Learning scenario. All you have to do is load your data, and AutoML takes care of the rest of the model building process. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    Arianne is a multiplayer online engine to develop turn based and real time games, providing a simple way of creating the game server rules and clients like our MORPG Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host. Stendhal is a fun friendly and free multiplayer online adventure game with a huge and rich world. With hundreds of NPCs and different quests, features like the Travel log and achievement system keep track of progress. ...
    Leader badge
    Downloads: 50 This Week
    Last Update:
    See Project
  • 9
    SignalR

    SignalR

    Incredibly simple real-time web for .NET

    Today's modern apps are expected to deliver up-to-date information without hitting a refresh button. Add real-time functionality to your dashboards, maps, games and more. What is real-time functionality? It's the ability to have your server-side code push content to connected clients as it happens, in real-time. SignalR hubs can be written in C# code and added to your ASP.NET app, alongside your pages and APIs. The simple programming model integrates seamlessly with other ASP.NET features like dependency injection, authentication, authorization, and scalability. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Error to trace to log to deploy. One click. No SSH. Icon
    Error to trace to log to deploy. One click. No SSH.

    Catch the cause before the pager goes off.

    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
    Free 30 days.
  • 10
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Leaf

    Leaf

    A game server framework in Go (golang)

    Leaf, written in Go, is a open-source game server framework aiming to boost efficiency both in development and runtime. Simple APIs. Leaf tends to provide simple and plain interfaces which are always best for use. Self-healing. Leaf always tries to salvage the process from runtime errors instead of leaving it to crash. Multi-core support. Leaf utilize its modules and leaf/go to make use of CPU resouces at maximum while avoiding varieties of side effects may be caused. Each module runs inside...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim is to keep things simple and reintroduce familiar concepts. ...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 14
    DominoBot

    DominoBot

    An IRC bot project case study.

    DominoBot is a project for a simple IRC framework. It is currently a simple yet functional Domino game bot for IRC. It currently allows arbitrary piece (stones) numbers and multi session support. The game states are broadcast to the lobby. Uses colors to identify the player who layed each stone. It is a case study to create a framework for quick development of turn-based sessions, such as games, voting, meeting and etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    GAMERBREED

    GAMERBREED

    Create your own online real-time browser-based MMO in your website

    GAMERBREED gives you the power to create your own original online real-time browser-based MMO on your website. It's fully customizable, giving you control over armies, worlds, cities, quests, resources and much, much more. Also, if you have knowledge of HTML you will be able to create themes for your own unique game! The project is still under development and it will be released under GPL licence in July this year. In the meanwhile keep up to date with the project progress in the forum or...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    preui

    Simple Java GUI library for games

    Prehistoric UI (PreUI) is a Slick2D based Java library for the rapid creation of graphical user interface for games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    SMILE
    Scriptable Multimedial Interactive Locations Engine, is a C++ written multiplatform engine designed to provide simple way to create 2D games and visualisations. SMILE consists of a shared library built upon SDL, data/ script interpret and Qt editor.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Making a game isn't a simple task. That's where Sirrf steps in. The goal of the Sirrf project is to create an extensive, but simple open-source framework to enable rapid game development.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    The Metaphor Game Engine is a component-based game engine. Goals include a simple, efficient workflow for game development and fast integration of other open source or proprietary middleware.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    The Simple Object-Oriented Game Library is basically a simplification of SDL with some nifty features. SOOGL is used in a C++ course at Mälardalen University (http://www.mdh.se) and is mainly intended for beginners.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    A simple, yet powerful framework built around the OGRE rendering system. Has many features in the works such as AI, Audio, an entity system (much like CEL), and a complete level editor.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
Auth0 Logo