Showing 13 open source projects for "camera"

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  • 1
    RtspSimpleServer

    RtspSimpleServer

    ready-to-use RTSP / RTMP / LL-HLS / WebRTC server and proxy

    ...Reload the configuration without disconnecting existing clients (hot reloading) Read Prometheus-compatible metrics. Run external commands when clients connect, disconnect, read or publish streams. Natively compatible with the Raspberry Pi Camera. Compatible with Linux, Windows and macOS, does not require any dependency or interpreter.
    Downloads: 44 This Week
    Last Update:
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  • 2
    REFramework

    REFramework

    Scripting platform, modding framework and VR support for RE Engine

    ...Lua Scripting API (All games), VR, Generic 6DOF VR support for all games, motion controls for RE2/RE3 (RE7 and RE8 motion controls are still WIP!), first person (RE2, RE3), free camera (All games), scene timescale (All games), manual flashlight (RE2, RE3, RE8), FOV slider & vignette disabler (RE2, RE3, RE8).
    Downloads: 199 This Week
    Last Update:
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  • 3
    Posturr

    Posturr

    A macOS app that blurs your screen when you slouch

    Posturr is a macOS application that uses computer vision and machine learning — specifically Apple’s Vision framework — to monitor a user’s posture in real time and encourage healthier habits by visually responding when poor posture is detected. Running locally on the Mac, the app accesses the built-in camera to detect when you slouch or sit incorrectly, and when it recognizes sustained slouching, it applies a progressive visual blur to the screen as a subtle but effective cue to straighten up. This approach turns posture correction into an interactive feedback loop that doesn’t require wearables or external sensors, prioritizing privacy because all image processing happens on the device with no cloud transmission. ...
    Downloads: 0 This Week
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  • 4
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 7 This Week
    Last Update:
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  • 5
    Neiki's Gallery

    Neiki's Gallery

    Vanilla JavaScript image gallery & lightbox

    Neiki's Gallery is a lightweight, production-ready image gallery and lightbox library built with vanilla JavaScript and CSS. It requires no dependencies and can be integrated with a single <script> tag, with automatic initialization out of the box. It provides a highly customizable experience for modern web projects, combining performance, flexibility, and rich UI interactions. Designed for both developers and end users, it supports responsive layouts, advanced lightbox features, touch...
    Downloads: 2 This Week
    Last Update:
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  • 6
    cerberuscms2

    cerberuscms2

    Cerberus Content Management System

    Cerberus Content Management System is a dynamic, secure and infinitely expandable CMS designed after a Unix-Like model. It is a custom written Web Application Framework ( W.A.F. ) with a consistent and custom written Pre-Hyper-Text-Post-Processor Programming Code Framework ( P.C.F. ). This Web Application Software Project' aim is to be the fastest and most secure Web Application Framework, Web Application Programming Code Framework, Text, Voice and Video Communications Platform and Content...
    Downloads: 0 This Week
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  • 7
    GPUImage 3

    GPUImage 3

    GPUImage 3 is a BSD-licensed Swift framework for GPU-accelerated video

    ...It supports image and video sources, custom shader-based processing, and filter pipelines. Its API is intended to stay close to GPUImage2 so projects can migrate with less friction where possible. It is useful for Apple-platform developers building camera effects, visual filters, real-time image analysis, and Metal-based media processing tools.
    Downloads: 0 This Week
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  • 8
    BEVFormer

    BEVFormer

    Implementation of BEVFormer, a camera-only framework

    3D visual perception tasks, including 3D detection and map segmentation based on multi-camera images, are essential for autonomous driving systems. In this work, we present a new framework termed BEVFormer, which learns unified BEV representations with spatiotemporal transformers to support multiple autonomous driving perception tasks. In a nutshell, BEVFormer exploits both spatial and temporal information by interacting with spatial and temporal space through predefined grid-shaped BEV queries. ...
    Downloads: 0 This Week
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  • 9
    Blend_My_NFTs

    Blend_My_NFTs

    Easily generate thousands of 3D models, images, and animation NFTs

    ...Any rendering engine works; Cycles, Eevee, and Octane have all been used by the community. This add-on only works in Blender, a Cinima 4D port is being investigated. Every object, model, texture, camera, light etc. must be in the same .blend file! If you have mulitiple .blend files, Blend_My_NFTs is unable to open and process them. It's recommended to keep your file's total size 5gb.
    Downloads: 0 This Week
    Last Update:
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  • 10
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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  • 11
    Webcam Capture API

    Webcam Capture API

    Allow integrated or USB-connected webcams to be accessed from Java

    This library allows you to use your built-in or external webcam directly from Java. It's designed to abstract commonly used camera features and support various capturing frameworks. Assume a situation when your code depends on some capturing framework, but suddenly you have to drop it and use a different, maybe newer one (e.g. replace archaic JMF with newest GStreamer). By doing this you will have to rewrite significant piece of your code because these frameworks are completely different and not compatible at all. ...
    Downloads: 7 This Week
    Last Update:
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  • 12
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 13
    Susi-Z is a platform-independent C++ game and media-art engine.
    Downloads: 0 This Week
    Last Update:
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