Showing 12 open source projects for "audio processing"

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  • 1
    Membrane Core

    Membrane Core

    The core of Membrane Framework, multimedia processing framework

    membrane_core is the foundation of the Membrane multimedia framework for Elixir, providing the abstractions and runtime needed to build real-time audio and video pipelines. It models media processing as a graph of lightweight, supervised OTP processes—elements connected by links—so work is isolated, fault-tolerant, and easy to scale or reconfigure at runtime. The core defines a clear lifecycle and callback API for elements, plus concepts like buffers, events, and capabilities/format negotiation to keep components interoperable and type-safe. ...
    Downloads: 0 This Week
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  • 2
    VideoSrt

    VideoSrt

    Windows-GUI

    ...Open source software tool that can recognize video speech and automatically generate subtitle SRT files. It is suitable for business scenarios that quickly and batch generate Chinese/English subtitles and text files for media (video/audio). Recognize video/audio speech to generate subtitle files (support Chinese-English translation, bilingual subtitles) Extract speech text from video/audio. Batch translation, filter processing/encoding SRT subtitle files. Using the Alibaba Cloud speech recognition interface, the accuracy is high, and the standard Mandarin/English recognition rate is over 95%. ...
    Downloads: 47 This Week
    Last Update:
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  • 3
    Beep

    Beep

    A little package that brings sound to any Go application

    A little package that brings sound to any Go application. Suitable for playback and audio processing. Beep is built on top of its Streamer interface, which is like io.Reader, but for audio. It was one of the best design decisions I've ever made and it enabled all the rest of the features to naturally come together with not much code. Decode and play WAV, MP3, OGG, and FLAC. Encode and save WAV. Very simple API. Limiting the support to stereo (two channel) audio made it possible to simplify the architecture and the API. ...
    Downloads: 0 This Week
    Last Update:
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  • 4
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects.
    Downloads: 6 This Week
    Last Update:
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  • 5
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    The Accord.NET Framework is a .NET machine learning framework combined with audio and image processing libraries completely written in C#. It is a complete framework for building production-grade computer vision, computer audition, signal processing and statistics applications even for commercial use. A comprehensive set of sample applications provide a fast start to get up and running quickly, and extensive documentation and a wiki help fill in the details.
    Downloads: 3 This Week
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  • 6
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in real-time (e.g. applying custom effects during playback, creating visualizations). The possibilities are nearly unlimited. CSCore is a free .NET audio library which is completely written in C#.
    Downloads: 0 This Week
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  • 7
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
    Last Update:
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  • 8
    EZAudio

    EZAudio

    An iOS and macOS audio visualization framework

    An iOS and macOS audio visualization framework built upon Core Audio useful for anyone doing real-time, low-latency audio processing and visualizations. I've designed six audio components and two interface components to allow you to immediately get your hands dirty recording, playing, and visualizing audio data. These components simply plug into each other and build on top of the high-performance, low-latency AudioUnits API and give you an easy to use API written in Objective-C instead of pure C. ...
    Downloads: 0 This Week
    Last Update:
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  • 9
    MARF is a general cross-platform framework with a collection of algorithms for audio (voice, speech, and sound) and natural language text analysis and recognition along with sample applications (identification, NLP, etc.) of its use, implemented in Java.
    Downloads: 1 This Week
    Last Update:
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  • 10
    JUCE is a C++ toolkit for building cross-platform applications on PC/Mac/Linux/iOS/Android. Particularly good for complex, customised GUIs and audio/midi processing, it also includes a vast range of classes to help with all your day-to-day programming tasks.
    Downloads: 1 This Week
    Last Update:
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  • 11
    InproTK

    InproTK

    An Incremental Spoken Dialogue Processing Toolkit

    InproTK is an Incremental Spoken Dialogue Processing Toolkit, that is, a toolkit to help you build dialogue systems that listen and talk incrementally, allowing for advanced interactional behaviour. Please see our Wiki for more information: http://sourceforge.net/p/inprotk/wiki/
    Downloads: 0 This Week
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  • 12
    The DataTime Process Framework is intended to support the processing of time-based data in a modular, concurrent, distributed and extensible manner. C++, using YARP, ACE, Qt and MUSCLE on Linux, OSX, Windows and Solaris.
    Downloads: 0 This Week
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