Showing 5 open source projects for "audio effects"

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  • 1
    Tone.js

    Tone.js

    A Web Audio framework for making interactive music in the browser

    Tone.js is an open source Web Audio framework for creating interactive music in the browser. It has advanced scheduling capabilities, synths, effects and more. Tone.js is built to be useful and familiar to both musicians and audio programmers. It has common DAW (digital audio workstation) features for those looking to schedule events and tinker with pre-built synths and effects.
    Downloads: 6 This Week
    Last Update:
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  • 2
    Beep

    Beep

    A little package that brings sound to any Go application

    ...Rich library of compositors and effects. Loop, pause/resume, change volume, mix, sequence, change playback speed, and more. Easily create new effects. With the Streamer interface, creating new effects is very easy. Generate completely own artificial sounds. Again, the Streamer interface enables easy sound generation. Very small codebase. The core is just ~1K LOC.
    Downloads: 8 This Week
    Last Update:
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  • 3
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in real-time (e.g. applying custom effects during playback, creating visualizations). The possibilities are nearly unlimited. CSCore is a free .NET audio library which is completely written in C#.
    Downloads: 1 This Week
    Last Update:
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 9 This Week
    Last Update:
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  • 5
    A realistic real-time sound simulation usable in games and other interactive applications. It will include effects like echo's, HRTF's, Doppler, sound occlusion and other effect. Offered as an easy high level library that can be used from C and C++.
    Downloads: 0 This Week
    Last Update:
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