Showing 1 open source project for "3d editor"

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    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    ...Support for global, project-wide bindings to add dependencies for all scenes. Convention based binding, based on class name, namespace, or any other criteria. Ability to validate object graphs at editor time (including dynamic object graphs created via factories). Automatic binding on components in the scene using the ZenjectBinding component.
    Downloads: 2 This Week
    Last Update:
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