Showing 205 open source projects for "linux games"

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  • 1
    The Areath project aims to create an easily reusable framework for putting together modernized (but still pleasingly retro) text-based games. Legends of Areath is a full game built using the framework.
    Downloads: 0 This Week
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  • 2
    Neverwinter Nights 2 persistent worlds backend engine controlled by your browser. Manage players, quests and the persistent aspects, minimize NWN2 scripting needs.
    Downloads: 0 This Week
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  • 3
    The PBEM Engine is a server application and toolset to run Play-By-E-Mail games. It enables people to run multiple PBEM games of multiple rulesets simultaniously.
    Downloads: 0 This Week
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  • 4
    Intrepid is an object-oriented 2D game programming library written in C++ utilizing OpenGL and SDL that takes care of the low-level programming involved in making 2D games.You can create nearly every kind of 2D game. Comes with collision-detection, phy..
    Downloads: 0 This Week
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  • 5
    A codebase for the construction of 3d online virtual worlds. Includes everything you need to make your own multiplayer online roleplaying game. All game rules are contained in plugins which can be written in easy scripting languages such as Python.
    Downloads: 0 This Week
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  • 6
    Multi-purpose, platform/language independent Server with the ability to handle multiple concurrent connections on 1 socket, interactively/dynamically starting and stopping service modules. Needs only 1 port opened to access many different services.
    Downloads: 0 This Week
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  • 7
    JavaScript, CSS, and a bare minimum of image data come together to provide a card game framework for the web. To start, a solitaire game has been implemented on the framework. Future plans include AJAX support for multiplayer games.
    Downloads: 0 This Week
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  • 8
    The Cell framework is a scalable server framework written in C#. It's original purpose is for MMOG emulation but can be easily adapted to other areas. The project includes a proof of concept rewrite of the DAoC emulator DOL.
    Downloads: 0 This Week
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  • 9
    Java Weapon Script Engine is a Java library for implementing dynamic weapons. Weapons are specified and parsed from script files. The goal of the project is to be able to generate any kind of weapon and behavior.
    Downloads: 0 This Week
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  • 10
    deeSDK is a game development kit for developing strategy turn based games in java. Will provide support for graphics, unit management and AI.
    Downloads: 0 This Week
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  • 11
    CoPP is an object-oriented framework for developing algorithms for robot path planning. One of of the design goals is to make it easy to make comparisons between various path planning algorithms.
    Downloads: 0 This Week
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  • 12
    A World of Warcraft API emulator, including WoW UI XML file parser, implemented wholly in Lua, for faster offline development and to gain debugging capabilities. Among other things, it supports logging in multiple, separate users that can communicate.
    Downloads: 1 This Week
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  • 13
    This was once an engine targeted at online games. It has been succeeded by another project with the same goal: http://io-project.org
    Downloads: 0 This Week
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  • 14
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
    Downloads: 0 This Week
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  • 15
    PhantomSDL, is a game-development framework written in C++ and based in SDL.
    Downloads: 0 This Week
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  • 16
    BooGame is an object oriented CLS-compliant, 2D game engine framework that provides high-level hardware accelerated video, audio, keyboard, mouse, embedded scripting and many image formats. Written in C#, BooGame targets .NET 1.1, 2.0 and Mono platforms.
    Downloads: 0 This Week
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  • 17
    CardShark is a software package that includes a utility for creating and organizing playing cards and an interactive environment for playing games with those cards via the internet.
    Downloads: 0 This Week
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  • 18
    VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
    Downloads: 0 This Week
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  • 19
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
    Downloads: 0 This Week
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  • 20
    Macao is a framework based on JavaScript and DHTML for building animated interactive homepages and applications. You can use Macao to enrich your homepage, to build graphic adventures, card games and other puzzle games.
    Downloads: 0 This Week
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  • 21
    Mesya is a Java framework for multiple entertainment systems emulation
    Downloads: 0 This Week
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  • 22
    Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
    Downloads: 0 This Week
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  • 23
    The Delirium Framework is a set of tools and a very high level library to help to create 2D games and related tools, saving time by using a very object oriented design and lots of modularization, as well as a very complete exception scheme.
    Downloads: 0 This Week
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  • 24
    The Golem Engine is a Python-driven project which brings together many open source libraries such as PyOGRE and PyODE into a powerful 3d game engine by and for small and independent game studios. It uses a component-based game entity system for maximum f
    Downloads: 0 This Week
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  • 25
    This project will create reusable objects that can be used in game engines to reduce development time. (Development for the 1.1 framework based version has ended.)
    Downloads: 0 This Week
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